This mod tweaks the vanilla anvil in a few ways as well as some other optional improvements.
* Anvil's contents now stay in the anvil when the gui is closed
* Anvils will now display the items that they are holding
* Anvils will drop their contents if broken or if they start falling.
* Anvils can now have configurable prior work penalty (default: true) and max level cap (default: 40), but unlike prior implementations, it's 100% compatible with both vanilla and modded anvil mechanics.
* Anvils can be configured to never break (false by default) or to have a different breaking chance ( .12 by default)
* Enabling cheap renaming cuts the cost of all rename only operations down to 1 level (default false)
Planned features: Adding configs for max level, scaling, etc.