Anvil Crushing Recipes

Define what happens when an anvil lands on blocks or entities. Data driven.

File Details

anvil-crushing-recipes-2.1.0-b1+MC1.21.4.jar

  • B
  • Jun 24, 2025
  • 510.27 KB
  • 14
  • 1.21.4
  • Fabric + 1

File Name

anvil-crushing-recipes-2.1.0-b1+MC1.21.4.jar

Supported Versions

  • 1.21.4

Curse Maven Snippet

Fabric

modImplementation "curse.maven:anvil-crushing-recipes-398523:6689763"

Quilt

modImplementation "curse.maven:anvil-crushing-recipes-398523:6689763"
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Updated for 1.21.4

From 2.0.0-b2: Minor fixes and improvements

From 2.0.0-b1:

  • Updated for 1.21.2-1.21.3
  • Rewrote much of the mod
  • Reworked how entities are crushed so they can be crushed in stacks instead of only when an anvil lands on a block
  • Added additional (optional) ingredient settings
    • "damage_to_anvil"
    • "prevent_anvil_fall_damage"
    • "anvil_fall_distance"
    • "anvil_speed"
    • "flat_entity_damage" (entity ingredients only)
    • "entity_damage_per_block_fallen" (entity ingredients only)
  • Added additional (optional) ingredient filters
    • "nbt"
    • "state" (block ingredients only)
    • these can be attached to either ingredients themselves or individual ingredient entries
    • these make use of an extensive system of matchers that can be combined to match almost anything
  • Added the ability to attach custom advancements to recipes and added easter eggs
  • Added datagen, gametests, and unit tests

A cumulative changelog can be found here