About
- Minecraft: 1.20.1
- Mod Launcher: Forge
My fork of Just Another Random Spawn by hakujoucho.
A simple mod that allows you to configure random spawns for new players entering a Minecraft server.
The killer feature of this random spawn mod is that, instead of limiting you to the world’s center coordinates, you can configure multiple differently sized areas where players can spawn randomly. Even better, you can let players choose in which area they would like to spawn.
Configuration
After the first server launch, a RandomSpawn.toml file is created in the config folder.
[Config]
RandomSpawnOnEachLogin = false
MaxTries = 50
"biome Blacklist" = ["mod1:biome2", "mod3:biome4"]
"block Blacklist" = ["minecraft:magma_block", "minecraft:cactus", "minecraft:lava"]
RandomSpawnArea = false
[[areas]]
shape = "square"
name = "default"
x = 0
z = 0
radius = 100
RandomSpawnOnEachLogin– enables random spawn every time a player logs in. Useful for debugging.MaxTries– how many random block positions will be tested before giving up.biome Blacklist– list of biomes to avoid when searching for a spawn point.block Blacklist– list of blocks to avoid when searching for a spawn point.RandomSpawnArea– if true, players cannot choose an area; the server picks randomly (all areas have an equal chance).shape– shape of the spawn area (circleorsquare).name– name of the area, shown in the GUI.xandz– coordinates of the area’s center.radius– radius of the spawn area.
You can define as many areas as you wish. For example:
[Config]
RandomSpawnOnEachLogin = false
MaxTries = 50
"biome Blacklist" = ["mod1:biome2", "mod3:biome4"]
"block Blacklist" = ["minecraft:magma_block", "minecraft:cactus", "minecraft:lava"]
RandomSpawnArea = false
[[areas]]
shape = "square"
name = "city"
x = 250
z = 900
radius = 250
[[areas]]
shape = "circle"
name = "island"
x = -900
z = -76
radius = 1000
[[areas]]
shape = "circle"
name = "forest"
x = 1450
z = 250
radius = 670
For the player, it will look like this:


