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Anomaly Zone

S.T.A.L.K.E.R.-inspired survival mod: anomalous zones with contamination, upgradeable artifacts, emissions, detectors, and scientific armor.
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Anomaly_Zone-2.1.jar

File nameAnomaly_Zone-2.1.jar
Uploader
QuizixQuizix
Uploaded
Nov 6, 2026
Downloads
107
Size
120.4 MB
Mod Loaders
Forge
File ID
9481457
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:anomaly-zone-1604795:9481457")

Learn more about Curse Maven

What's new

Added

PDA: Handbook tab

Search, recently opened list, checklists that remember your ticks. Sections: Getting Started, Zones and Biomes, Contamination, Emissions, Artifacts, Gear, Trade, Quests, Structures, Enemies and NPCs, Controls, Lore, FAQ. Dossiers for 27 anomalies, with filters by type. Each covers a description, how it works, what’s dangerous about it, where it spawns, what it drops, and a tip. Animated pages and anomaly photos. Articles link to each other and pull current values from the settings.

Artifact containers

Every container now has a description and its own back model: Berloga, Hive, KSM, Zone Legend, Skif, Kontur, Kovcheg, Frost, Filter, Lead, Screen. The tooltip shows slot count and the container’s own stats. “Total bonuses” is now “Total (container + artifacts)”. Added blueprints for Berloga and Zone Legend. They drop in large structures, and the barter trader crafts the container.

Map builder tools

Linked Portal: right-click a block to place the first portal, right-click again anywhere to place the second. The pair stays linked permanently. Shift + right-click in the air cancels. Contamination Zone Marker: right-click changes the radius (2-16), Shift + right-click changes the type (radiation, thermo, bio, psi). Acid: acid block (green and red) and acid puddles.

World and structures

Duga radar: New big and small antenna layouts (duga_big, duga_small) and a command complex. 24 new loot tables by room type (armory, archive, medbay, safe, data center, and so on). New building blocks: bars, relay box, hatch, button, weathered steel with stairs, slabs, fences and walls. Ladders and relays reworked, plus a command for building the complex. Electric effects and wind reworked. Thermo zone, fully reworked: Added the cooling tower (thermo_cooling_tower) with 4 chest types: core, duty room, rim, supplies. New hills, fissures, burning patches and undergrowth, plus updated terrain and ambience. Old ruins, craters, lava lakes, ash patches and Ember Leaves are gone. Structures: the 13 separate structure_set files (bio, psi, thermo, laboratory, ZGRLS) are replaced by a single huge_structures.

Visuals

Prism: new model and animation. K-105A Monolith armor now has a glow layer. Changed Barter and traders updated. Anomaly stats, bubble portal, PDA settings and PDA contracts updated. Changes to artifact render LOD, fog, sky, particles and helmet hiding. en/ru localization updated, about 1000 new strings, mostly the handbook. Removed Ember Leaves block (thermo_ember_leaves). Old thermo structures, features and separate structure_set files (see above).

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