promotional bannermobile promotional banner

animation universe

a mod that adds the stick figures from the populer show animation vs animator in a interesting way (all rights belong to alen becker)
Back to Files

animation_universe-1.1.0.jar

File nameanimation_universe-1.1.0.jar
Uploader
pikaofirpikaofir
Uploaded
Oct 17, 2026
Downloads
21
Size
14.4 MB
Mod Loaders
Forge
File ID
9222574
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:animation-universe-1598929:9222574")

Learn more about Curse Maven

What's new

Animation Universe 1.1.0 — The Red Update

## Additions

- Added a specific red boss (: Expect a multi-phase encounter with custom animations, combat sounds and original battle music. Optional, skippable cutscenes provide temporary protection while the camera is controlled.
- Added extremely rare floating islands, ancient ruins and connecting portals to discover in newly generated Overworld terrain. The craftable **Malware Locator** helps you find them.
- Added **Waistband of Power V2** and its new **Control** style:
  - Pilot a Virabot with ground movement, wall and ceiling climbing, hovering and optional powered flight.
  - Fire infectious spikes, place a beacon to retrieve your body, and mark a target for three pursuing **chasers**.
  - Manage Control energy and repairs while your real body remains in the world.
  - Track marked targets through blocks while piloting, with optional Xaero's map waypoint support.
- Added the craftable **Virabot Workbench** and four craftable module types: **Reserve Battery**, **Fast Charger**, **Boost Thrusters** and **Hydraulic Armor**. Install up to four modules, with up to three of one type, to unlock cumulative upgrades including chaining spikes, beacon teleportation, Hyperflight, charged Air Blasts and a protective body shield.
- Added workbench customization:
  - Paint directly onto a rotatable 3D Virabot, with separate designs for your piloted bot and chasers.
  - Use a craftable **Spray Paint** can to save a changed design, with undo, redo and custom colors while editing.
  - Equip removable mob heads without using upgrade slots.
  - Recolor player Waistband effects across all styles, on both band versions.
- Added in-game settings for HUD backgrounds, sounds, effects, music and cutscenes, plus a **Compact HUD** with smaller icons and simpler visuals.

## Changes

- Renamed shared controls to **Stickmen Utility (R)** and **Stickmen Form Move Z/X/C/G**, preserving existing keybindings.
- Rewrote the Field Guide with clearer instructions, current keybindings and a layout that wraps and scrolls to fit the screen.
- Redesigned the Field Guide, Stickman Scroll and Malware Core textures.
- Empty-handed Virablade-style punches now deal **9 base damage**, slightly more than a netherite sword.
- H1ck4r's Energy Blast now deals **10 damage** on impact alongside its target lock.
- Infection now bypasses armor defense, damages armor durability and displays red binary particles on the infected entity. Player infection respects PvP and team rules.
- Updated player Virablade attack effects and added a black beacon beam when equipping a Waistband of Power.
- Added flight outlines for Stickman forms.
- Pure Malice now displays black beams to affected mobs and does not affect players.
- Reduced the Stickman Scroll chance in End City treasure chests to **5%**.

## Fixes

- Fixed a world-loading crash after returning from the End.

## Updating

- Minecraft **1.20.1 / Forge**. Clients and dedicated servers should use the same release.
- Existing worlds are supported. Natural landmarks generate in new terrain; explored chunks are not regenerated.
- **Do a Barrel Roll** enables powered Virabot flight and Hyperflight. **Xaero's Minimap / World Map** provide optional marked-target waypoints. These integrations are optional; the mod works without them.

This mod has no additional files