[AF]AnimatedFrames-1.7-forge-1.20.1.jar
Curse Maven Snippet
What's new
AnimatedFrames — v1.7
New options for sharing files from the server and improvements to memory management and connectivity.
New Features
- Files from the server:
/medias shownow sends content to players for playback, without requiring them to copy it to their computers beforehand. This brings back a feature that was already available in AnimatedFrames 1.3.1. - Local playback: new
/medias showlocalcommand to display files the player already has saved, preserving the previous behavior of/medias show. - Server file listing:
/medias listlets you view the files available on the server. - Names with spaces: commands accept filenames in quotes, such as
"welcome video.mp4". Autocomplete adds the quotes automatically.
Improvements
- Optimized file transfers with background reading.
- Separate cache for content received from the server.
- File integrity checks before playback.
- Better memory management for images and GIFs, freeing resources that are no longer in use.
Fixes
- Fixed playback instances accumulating when switching videos, which could cause unexpected game crashes.
- Fixed an issue that prevented commands from running through command blocks and datapack functions to automate multimedia content. Thanks to melmi_melmi for reporting it on Discord.
Key Commands
| Command | Function |
|---|---|
/medias show <player\|@a> <file> [time] [position] [scale] [volume] |
Sends and plays a file from the server. |
/medias showlocal <player\|@a> <file> [time] [position] [scale] [volume] |
Plays a local file stored on the player's computer. |
/medias list |
Lists the files on the server. |
/medias stop <player\|@a> |
Stops playback. |
When updating from 1.6.2: if your commands used files stored on each player's PC, replace
/medias showwith/medias showlocalto preserve that behavior.
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