Animal Food Tags

Change what food animals will eat to fall in love and breed, using datapack item tags.

Animal Food Tags

Change what food animals will eat to fall in love and breed, using datapack item tags. Parrots & Polar Bears which can be breed? Chickens cannibals? You decide!

✅ Features

  • Easy to use through editing item tags via datapacks.
  • Mod Support for any animal added through mods there's a corresponding tag
  • Further configuration allows for namespaces to be respected, and prefixes & suffixes to be changed
  • Server-side, so that only the server needs the mod, not any clients

🏷️ Item Tags

Every animal entity type has a corresponding item tag.
By default this follows the format of #animal_food_tags:<entity_type>_food. So for instance, for a horse this would be #animal_food_tags:horse_food. Please note that the configuration can change the format. In the case a corresponding tag does not exist, vanilla (or modded) behaviour will not be overriden.

📖 Configuration

Configuration can be found in config/smoke_signals.json.

  • override_namespace: [bool] (default: true)
  • Specifies wether the namespace of the entity type should be overridden to be animal_food_tags.
    Must be either true or false.
  • tag_prefix: [string] (default: "")
  • Specifies the prefix added to the tag.
    Must be either a string only containing characters [a-z0-9_.-].
  • tag_suffix: [string] (default: "_food")
  • Specifies the suffix added to the tag.
    Must be either a string only containing characters [a-z0-9_.-].

Animal Food Tags Team

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