Andromeda

Highly configurable, modular tweaks/additions mod!

File Details

andromeda-2.2.0-1.21.11-build.117-sources.jar

  • B
  • Jun 12, 2026
  • 278.65 KB
  • 3
  • 1.21.11
  • Fabric

File Name

andromeda-2.2.0-1.21.11-build.117-sources.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:andromeda-639198:8235746"
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What's New:

  • Fixed registry entries in configs and data packs not raising an error for missing blocks/items and instead falling back to the default value.
  • Removed a bunch of legacy stuff.
  • Updated Pulsar to 0.3.0

[blocks/campfire_effects]:

  • Moved the entire config to data packs. See the wiki for more details:

/data/[namespace]/andromeda/campfire_effects/campfire.json

{
  // block identifier, often different from the item id!
  "minecraft:campfire": {
    "range": 10.0, // Range in blocks.
    "affectsPassive": true, // If passive entities should be affected, only players otherwise.
    "condition": {
      // Optional loot condition, global. supports 'origin', 'block_state', 'block_entity'
      "condition": "minecraft:block_state_property",
      "block": "minecraft:campfire",
      "properties": {
        "lit": "true"
      }
    },
    "effects": [
      {
        "effect": "minecraft:regeneration", // Effect identifier
        "amplifier": 0 // Effect amplifier.
        // "condition": Optional loot condition, per entity. supports the globals + 'this_entity'
      }
    ]
  }
}

[items/magnet]:

  • Fixed an issue where all magnets in an inventory would activate when having one selected.

[mechanics/trading_goat_horn]:

  • The instrumentId config entry was moved to an instrument tag andromeda:trader_songs.

[misc/minor_inconvenience]:

  • Added a load condition to only load the damage type when the module is on.

[world/auto_planting]:

  • The idList config entry was moved to an item tag andromeda:auto_planting, the list mode is still controlled by the config.

[world/crop_temperature]:

  • Updated the data pack format again, the temperature list in now wrapped in an object:
{
  // block identifier, often different from the item id!
  "minecraft:beetroots": {
    "temperatures": [
      0.2, // absolute minimum; won't grow below this; inclusive
      0.3, // minimum, will grow; but slowly; exclusive
      1.0, // maximum, will grow; but slowly; exclusive
      1.0, // absolute maximum; won't grow above this; inclusive
    ]
  }
}
  • Removed the old new and the old old data pack formats.