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Andromeda Origins

13 fantasy Origins with unique powers, strengths, and weaknesses, built for Andromeda MC.
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1.4.83+1.21.1-fabric

File nameandromeda-origins-1.4.83-1.21.1-fabric.jar
Uploader
pokesmellspokesmells
Uploaded
Nov 3, 2026
Downloads
36
Size
2.3 MB
Mod Loaders
Fabric
File ID
9420429
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:andromeda-origins-1778081:9420429"

Learn more about Curse Maven

What's new

[1.4.83] - 2026-11-01

  • Restore standard Fenrkin shake-off feedback when lingering Wet expires: a brief model shake, water droplets and wolf-shake sound. Add a two-second load-in Wet state when dry while preserving longer saved timers; keep Champion weakness immunity and existing Figura ability flags.

  • Enable separate Fabric and NeoForge CurseForge publishing with verified project/dependency IDs, optional integrations and the same loader-specific version names. Link the project from loader metadata.

  • Add native texture fallbacks to 76 custom HUDs and 111 tooltip badges. Honor ordered badge fallbacks in the custom Origin menu while keeping hover text and existing artwork.

  • Allow datapack-defined, resource-pack-only enhanced sound layers without Spell Engine. Support custom IDs, volume/pitch and live reload; retain the existing switches, bundled cues and ability costs. Skip invalid sound definitions safely.

  • Audit the copied pack for competing Origin/power definitions and asset overrides; preserve intentional Origin-layer merging and existing pack priority.

  • Declare supported integrations as optional in loader and publishing metadata, and document their visual, sound, avatar, shader and gameplay hooks on each mod-page description.

  • Recognize current More RPG Library (mrpg_lib) and resolve legacy enhanced-FX resource IDs to its current namespace, while retaining older-library support and bundled fallbacks.

  • Clear the Mortal Resolve Figura active flag when the tracked state ends, including Champion Mortal Triumph expiry. Repair stale inactive flags on login while preserving valid active/reconnecting states.

  • Verify standard-Origin cooldown rates, resource costs and temporary-effect recovery with real clients on Fabric and NeoForge.

  • Verify all other Champion selections with real Fabric and NeoForge clients, including cooldown recovery, sustained resource costs, exhaustion recovery, Arachne weaving and Gorgon charges. Keep existing standard-Origin balance unchanged.

  • Restrict Champion cooldown recovery to 26 explicitly listed ability cooldowns. Internal input, charge, sound, consumption, passive-proc and crowd-control/effect timers retain their normal cadence, and unrelated mods' cooldowns are no longer accelerated.

  • Fix doubled dust/channel/wing-charge consumption for Champion Faerie, Lichling and Wyverian; restore Wyverian's normal hover-charge interval. Keep ordinary resource amounts/regeneration and intended ability cooldown reductions unchanged.

  • Keep Champion Fenrkin's five-second mark channel with its normal 20-tick channel cadence, since internal timers are now excluded from accelerated recovery. Preserve its 40 stamina, 5-cost directional leaps and 30/60-second effective Mark/Hunt cooldowns.

  • Keep Champion Fenrkin's stamina-drain clock separate from accelerated ability cooldowns, fixing Surge consuming stamina about twice as fast as its stated one unit per second.

  • Read Champion Fenrkin leap direction two server ticks after activation so simultaneous direction/Jump inputs use the updated held-key state. Recheck the ability and crowd-control state before applying the impulse.

  • Improve Champion Fenrkin only: 40 stamina, 5-stamina leaps and reuse after partial recovery instead of waiting for a full refill. Hold Surge and use movement keys with Jump for forward, backward, sideways or diagonal leaps; Jump without movement keys leaps vertically. Preserve discrete jump presses, crowd-control restrictions and the projectile-damage penalty.

  • Give Champion Fenrkin up to three caster-owned marks, using Opoli's native synced entity sets. Marks last 90 seconds so three can overlap with the 30-second effective cooldown; retain the five-second marking channel and +25% damage from the marking Champion. Hunt has a 60-second effective cooldown and orange outlines. Standard Fenrkin retains its existing data and balance.

  • Migrate existing Champion Fenrkin ability grants during login/manual repair, preserving proportional stamina/cooldowns, unrelated power sources and current health. Retain existing Fzzy ability controls for the new Champion definitions.

  • Update Overgrown Origins to 1.49.0 and Opoli to 1.124.0 on both loaders. Require Fabric Loader 0.20.1+ or NeoForge 21.1.265+ and update Fabric API to 0.116.17+1.21.1. Update client and server together.

  • Adapt food, targeting, particle and diagnostic hooks to the current loader/Mixin APIs.

  • Fix player airborne movement bypassing the legacy speed-transfer bridge. Preserve the five owners, suppression, cached sums and additive stacking (+20% and +30% remain 1.50x).

  • Add optional Simply Swords / Simply More weapon-implicit balance in the existing OP-controlled, server-synchronized Fzzy Config. The master switch restores upstream behavior; separate switches disable implicit Bleed and Disarm/attack-speed fatigue by default, with Pernach implicit Stun available as an additional opt-in restriction.

  • Update weapon implicit tooltips to reflect disabled server policy. Preserve existing weapon components and rolled values, unique-ability effects, vanilla Slowness/Mining Fatigue and normal expiry of already-applied effects.

  • Fix Selkie's five-second retaliation HUD, shown to an attacker after hitting a Selkie, referencing a missing upstream community texture. Use the bundled Weakness bar without changing the debuff.

  • Replace the same obsolete upstream texture reference in Fenrkin's brief Adrenaline helper with the bundled Shield bar.

  • Validate explicit HUD textures during standalone CI checks and require static-only Kotlin Mixins to be covered by bytecode sanitation.

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