File Details
ancientwarfare-1.12.2-2.6.1.318.jar
- R
- Aug 16, 2018
- 6.98 MB
- 20.8K
- 1.12.2
File Name
ancientwarfare-1.12.2-2.6.1.318.jar
Supported Versions
- 1.12.2
Added compatibility for oreshrubs.
Added compatibility for rustic saplings and wood/leave types for efficiency purposes
Added logic to show "no ammo loaded" message when either player is trying to open ammo selection gui for unloaded vehicle or trying to fire the same vehicle.
(It would show empty ammo selection gui or not fire without any message previously)
Tuned tree farm energy requirements. Breaking leaves now takes significantly less energy and breaking wood takes less as well.
Changed gate logic so that neutral one can be opened by player. Also updated hostile structures so that their gates have owner and thus can't be opened by players.
Added a way to get item stack info / json using info tool (right click to open GUI where just clicking slots gets you that)
Fixes:
Stopped snow from accumulating on top of windmill blades
Fixed advanced spawner block to not drop itself when broken in survival, will only drop xp if any was set.
Fixed siege engineer recipe
Removed worldgen structure builder trade from one of the traders to prevent players from placing all kinds of structures for free
Fixed breaking gate with sword and other melee weapons.
Fixed research notes data in generated structures
Fixed client crash caused by sometimes incomplete data of farm bounding boxes synced to client.
awutils command now displays a usage help if incorrect first parameter is passed in instead of just showing unknown error
Fixed NPE when NPCs are killed by player bound entities like wolves.
Fixed crop farm trying to overfill inventory if seed slots had an empty slot.

