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Ancient Spellcraft

Tons of new spells, artefacts and other goodies for Electroblob's Wizardry

File Details

AncientSpellcraft-1.12.2-1.5.6.jar

  • R
  • Dec 28, 2022
  • 5.54 MB
  • 752
  • 1.12.2
  • Forge

File Name

AncientSpellcraft-1.12.2-1.5.6.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ancient-spellcraft-358124:4276969")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version v1.5.6 - 12/28/2022

 

What's Changed

 

Features

- Update duplication scroll description

- Changed Skull Sentinel spell element: ancient->necromancy

- More tooltips for the Runic Plates

- Skull Sentinel emits a redstone signal when it detects a hostile creature

- Added some new artefacts and runewords

- Added a config property to the ritual json files to allow disabling individual rituals. Fixes #123

- More runewords and artefacts

- Skeleton Mages are now spawning naturally, also added a rare, more powerful variant

Bug Fixes

- Death Mark spell is no longer continuous. Fixes #114

- Added missing icon for Death Mark spell. Death Mark now also prints the death coordinates of the marked entity. Fixes #112

- Fixed Skull Sentinel's book item, fixing its assignment to Necromancy.

- Some small bugfixes

- Fix typo

- Sage tomes are no longer enchantable and won't have the enchantment glint after every 4th cast. Fixes #111

- Fixed the 'Extension' sage spell not going on cooldown after a successful cast. Fixes #117

- Fixed the sage tome upgrading with the mystic lectern

- Fixed biome tag's recipe

Refactoring

- Optimized Dimension Anchor's code (thanks for the tip, 19)

 

As always, the easiest way to get help or feedback is through the Discord server! Find the link on the CurseForge page.

 

 Need a server? With BisectHosting's automated modpack install, setting up a server can be done in just a few clicks: