Ancient Insomnia_1.20.1-1.0.1.jar
Curse Maven Snippet
What's new
Changelog v1.0.1 - Multiplayer & Balance Update
🔧 Multiplayer Synchronization (LAN & Server-Safe):
- True Isolation: Hallucinations, jump scares, and sanity effects are now 100% private to the affected player. You can no longer see or interact with another player's nightmares.
- Targeted Audio: Sound effects (yawning, fake damage, heartbeat, screamer roars) are now correctly routed only to the player experiencing the insomnia.
- Paranoia Fix: Resolved an issue in local multiplayer where Paranoia ghosts could be accidentally despawned by nearby unaffected players.
⚖️ Balance Adjustments:
- Effect Durations Increased: The duration of actual hallucinations has been significantly extended.
ParanoiaandMemory Fognow last up to 20 seconds, and theSleep Paralysisevent is much more punishing. - Dynamic Event Timers: The time between random insomnia events has been scaled up depending on your
Days Awake. Early stages (Days 1-2) will only trigger effects every 11-16 minutes, slowly ramping up to every 3-5 minutes on Day 7+, giving players more breathing room in the early game.
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