Ancient Artifacts 2

Unlock over 50+ artifacts with unique abilities and equip, craft, recycle and trade them! A result of over 2 years of work!

File Details

ancient-artifacts-2-2.5.4a.jar

  • R
  • Nov 30, 2025
  • 67.05 MB
  • 11.8K
  • 1.21.10+4
  • Forge + 3

File Name

ancient-artifacts-2-2.5.4a.jar

Supported Versions

  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6

Curse Maven Snippet

Forge

implementation "curse.maven:ancient-artifacts-2-1342636:7277402"

Fabric

modImplementation "curse.maven:ancient-artifacts-2-1342636:7277402"

Quilt

modImplementation "curse.maven:ancient-artifacts-2-1342636:7277402"

NeoForge

implementation "curse.maven:ancient-artifacts-2-1342636:7277402"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

## Ancient Artifacts V2.5.4a out now!

### Changes:
- :art: Changed the texture of the ancient artifacts tag in the tooltip because it was ugly and unreadable
- :closed_book: Retextured the artifact manuals
- :no_entry_sign: Wardens will not spawn anymore during the sculk heart bossfight
- :mute: No more echoes during the sculk heart bossfight
- :test_tube: Used a different base item for the compounds so they can't be used in a crafting recipe
- :blue_book: Added better explanation to combo boots in the nether manual
- :zap: Improved combo boots' dash ability
- :tools: Lot's of preparations for a performace update

### Bugs fixed:
- :rock: The ancient stone (that contains the hammer) now shows it's real texture instead of a cod spawn egg
- :package: The ancient stone now has it's collision boxes back
- :hammer: The ancient stone can now contain an ancient hammer
- :busts_in_silhouette: Fixed sculk hearts sometimes spawning twice in the same spot
- :bomb: Fixed sculk heart having a gunpowder texture
- :door: Fixed the dungeon safe room sometimes getting overwritten by the dungeon gen