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[AN]Adaptive Nemesis

The dynamic difficulty balancing module specifically designed for integration packs aims to address the issue of difficulty imbalance in current mainstream integration packs, where the early game is too easy and the late game is too challenging.

File Details

adaptive_nemesis-1.0.0.jar

  • R
  • May 1, 2026
  • 338.53 KB
  • 30
  • 1.21.1
  • NeoForge

File Name

adaptive_nemesis-1.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:an-adaptive-nemesis-1530829:8022804"
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