ambush-1.1.4.jar
Curse Maven Snippet
What's new
Official Release for 1.1.4! Report any bugs in the discord please!
AMBUSH 1.1.4
AMBUSH 1.1.4 is a major moving-vessel update for Minecraft 1.21.1 NeoForge. It expands the encounter roster, makes ship combat and altitude behavior more data-driven, and improves cleanup, cannon handling, and optional-mod support.
New encounters
- Iron Tide, Storm Breaker, Storm Breaker High Altitude, Pale Leviathan, and Iron Raider boss encounters.
- Armored Pillager Balloon, Armored Pillager Ship, Pillager Fishing Boat, and Tiny Cannon Raid ship encounters.
- Standard and captured boss reward balloons.
- Nether and Overworld Piglin Auto-Aim Platform encounters.
- Updated ship-autocannon and ship-mortar encounter variants.
Ship combat and AI
- Expanded data-driven altitude controls for player height, ground clearance, analog-lever stepping, mixed multi-lever lift banks, and height holding.
- Improved terrain-aware flight safety, recovery turns, approach handling, and runaway recovery for large vessels.
- Added broader support for ground and air combat profiles, including boss variants that use different spawn/engagement heights.
- Improved crew retention, seating, targeting, and ship-local combat behavior.
Cannons, propulsion, and ships
- Improved Create Big Cannons assembly, reload, firing, alignment, and mechanical aiming support.
- Added support for data-authored cannon polarity, stalled-axis recovery, and richer redstone/drive-train control.
- Improved portable-engine, propeller, clutch, steering, and swivel-bearing lifecycle handling.
- Added new vessel schematics, including the Storm Breaker, Iron Raider, Armored Pillager vessels, Deep Ocean boat, fishing boat, and auto-aim platforms.
Content and integration
- Added ship supply and mansion-style loot tables.
- Added optional FTB Quests integration hooks and expanded raid/reward support.
- Added more data-driven spawn, weather, raid, unlock, cleanup, and encounter controls for datapack authors.
Stability and cleanup
- Improved ship split/debris cleanup and safeguards around removed sub-levels.
- Improved boss cleanup, reward handling, health tracking, and persistence.
- Updated diagnostics for ship movement, altitude, steering, cannon decisions, and runtime hardware state.
Compatibility
- Minecraft 1.21.1 / NeoForge.
- Optional integrations: Sable 2.0.3–2.0.x, Create 6.0.10–6.0.x, Aeronautics 1.3.x, Simulated 1.3.x, Create Big Cannons 5.11.7+, and FTB Quests 2101.1.30+.
Notes for existing worlds
- Several legacy ship encounter IDs were replaced by the named 1.1.4 boss and vessel definitions. Restart Minecraft after updating so bundled resources and runtime mixins load from the new jar.
- External datapacks remain the preferred way to add or override encounter definitions.
This mod has no additional files

