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Create Aeronautics: AMBUSH

A datapack-driven encounter engine. Design ambushes with custom triggers, multi-wave assaults, bosses, arrow storms, airship fleets and custom mob AI, plus optional Create Aeronautics and Create Big Cannons support.
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ambush-1.1.4.jar

File nameambush-1.1.4.jar
Uploader
TiyunSolTiyunSol
Uploaded
Aug 21, 2026
Downloads
92
Size
936.9 KB
Mod Loaders
NeoForge
File ID
8699297
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ambush-1611008:8699297"

Learn more about Curse Maven

What's new

Official Release for 1.1.4! Report any bugs in the discord please!

AMBUSH 1.1.4

AMBUSH 1.1.4 is a major moving-vessel update for Minecraft 1.21.1 NeoForge. It expands the encounter roster, makes ship combat and altitude behavior more data-driven, and improves cleanup, cannon handling, and optional-mod support.

New encounters

  • Iron Tide, Storm Breaker, Storm Breaker High Altitude, Pale Leviathan, and Iron Raider boss encounters.
  • Armored Pillager Balloon, Armored Pillager Ship, Pillager Fishing Boat, and Tiny Cannon Raid ship encounters.
  • Standard and captured boss reward balloons.
  • Nether and Overworld Piglin Auto-Aim Platform encounters.
  • Updated ship-autocannon and ship-mortar encounter variants.

Ship combat and AI

  • Expanded data-driven altitude controls for player height, ground clearance, analog-lever stepping, mixed multi-lever lift banks, and height holding.
  • Improved terrain-aware flight safety, recovery turns, approach handling, and runaway recovery for large vessels.
  • Added broader support for ground and air combat profiles, including boss variants that use different spawn/engagement heights.
  • Improved crew retention, seating, targeting, and ship-local combat behavior.

Cannons, propulsion, and ships

  • Improved Create Big Cannons assembly, reload, firing, alignment, and mechanical aiming support.
  • Added support for data-authored cannon polarity, stalled-axis recovery, and richer redstone/drive-train control.
  • Improved portable-engine, propeller, clutch, steering, and swivel-bearing lifecycle handling.
  • Added new vessel schematics, including the Storm Breaker, Iron Raider, Armored Pillager vessels, Deep Ocean boat, fishing boat, and auto-aim platforms.

Content and integration

  • Added ship supply and mansion-style loot tables.
  • Added optional FTB Quests integration hooks and expanded raid/reward support.
  • Added more data-driven spawn, weather, raid, unlock, cleanup, and encounter controls for datapack authors.

Stability and cleanup

  • Improved ship split/debris cleanup and safeguards around removed sub-levels.
  • Improved boss cleanup, reward handling, health tracking, and persistence.
  • Updated diagnostics for ship movement, altitude, steering, cannon decisions, and runtime hardware state.

Compatibility

  • Minecraft 1.21.1 / NeoForge.
  • Optional integrations: Sable 2.0.3–2.0.x, Create 6.0.10–6.0.x, Aeronautics 1.3.x, Simulated 1.3.x, Create Big Cannons 5.11.7+, and FTB Quests 2101.1.30+.

Notes for existing worlds

  • Several legacy ship encounter IDs were replaced by the named 1.1.4 boss and vessel definitions. Restart Minecraft after updating so bundled resources and runtime mixins load from the new jar.
  • External datapacks remain the preferred way to add or override encounter definitions.

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