Ambimod 1.0.1 - mc 1.20.1
Curse Maven Snippet
What's new
Now available in Minecraft 1.20.1 FORGE
AmbiMod — Changelog v1.0.1
Thank you so much for the overwhelming support and positive feedback on version 1.0.0! Update 1.0.1 brings critical crash fixes, refined acoustic physics, total audio re-balancing, and brand-new soundscapes requested by the community.
🌴 New Features & Soundscapes
Jungle Ecosystems (
jungles_day): Step into lush jungle biomes (fully compatible with Biomes O' Plenty) and experience a vibrant new daytime soundscape filled with tropical wildlife and deep rainforest atmosphere.Arid Desert Storms (
desert_storm): Say goodbye to unrealistic rain sounds in dry biomes! Storms in Deserts, Savannas, and Badlands now trigger an intense, atmospheric howling windstorm instead of rainfall.High-Altitude Winds (Y >= 140): Flying in Creative or building high up in the mountains? Crossing above Y-level 140 under open skies now smoothly transitions into an atmospheric mountain wind.
🎚️ Smart Acoustics & Audio Re-Balancing
Enhanced Indoor Detection: The acoustic dampening algorithm now checks surrounding structures in all directions. Stepping inside your home correctly muffles outside rain and storms to a cozy 30% volume.
Precise Volume Calibration:
🐦 Day & Night Birds: Boosted by +15% for a richer, more lively nature feel.
🌩️ Thunderstorms: Boosted to feel 30% heavier and punchier than standard rain.
🌧️ Standard Rain: Lowered by 20% for a smoother background ambiance.
🌬️ Wind: Reduced by 30% to prevent subtle breezes from overpowering other sounds.
🔧 Bug Fixes & Critical Stability
Fixed Cave Transition Crash: Resolved a crash caused when rapidly traveling between deep cave layers (Y < 40) and the surface. Added safety null-checks to the audio thread.
Fixed World Re-Entry Mute: Solved a bug where quitting to the main menu during an active storm and re-joining the world caused background loops to permanently stop playing until a biome/weather change occurred.
All Relations
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- Embedded Library
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