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Ambi (Ambient Sounds)

A lightweight client-side audio mod that dynamically shifts environmental soundscapes based on biomes, weather, time, indoor shelters, and deep caves.
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Ambimod 1.0.1 - mc 1.20.1

File nameAmbimod-forge-1.0.1.jar
Uploader
ErgoFlowErgoFlow
Uploaded
Aug 20, 2026
Downloads
85
Size
49.7 MB
Mod Loaders
Forge
File ID
8692646
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ambimod-1594541:8692646")

Learn more about Curse Maven

What's new

Now available in Minecraft 1.20.1 FORGE

AmbiMod — Changelog v1.0.1

Thank you so much for the overwhelming support and positive feedback on version 1.0.0! Update 1.0.1 brings critical crash fixes, refined acoustic physics, total audio re-balancing, and brand-new soundscapes requested by the community.

🌴 New Features & Soundscapes

  • Jungle Ecosystems (jungles_day): Step into lush jungle biomes (fully compatible with Biomes O' Plenty) and experience a vibrant new daytime soundscape filled with tropical wildlife and deep rainforest atmosphere.

  • Arid Desert Storms (desert_storm): Say goodbye to unrealistic rain sounds in dry biomes! Storms in Deserts, Savannas, and Badlands now trigger an intense, atmospheric howling windstorm instead of rainfall.

  • High-Altitude Winds (Y >= 140): Flying in Creative or building high up in the mountains? Crossing above Y-level 140 under open skies now smoothly transitions into an atmospheric mountain wind.

🎚️ Smart Acoustics & Audio Re-Balancing

  • Enhanced Indoor Detection: The acoustic dampening algorithm now checks surrounding structures in all directions. Stepping inside your home correctly muffles outside rain and storms to a cozy 30% volume.

  • Precise Volume Calibration:

    • 🐦 Day & Night Birds: Boosted by +15% for a richer, more lively nature feel.

    • 🌩️ Thunderstorms: Boosted to feel 30% heavier and punchier than standard rain.

    • 🌧️ Standard Rain: Lowered by 20% for a smoother background ambiance.

    • 🌬️ Wind: Reduced by 30% to prevent subtle breezes from overpowering other sounds.

🔧 Bug Fixes & Critical Stability

  • Fixed Cave Transition Crash: Resolved a crash caused when rapidly traveling between deep cave layers (Y < 40) and the surface. Added safety null-checks to the audio thread.

  • Fixed World Re-Entry Mute: Solved a bug where quitting to the main menu during an active storm and re-joining the world caused background loops to permanently stop playing until a biome/weather change occurred.

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