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Amazing Weapons!

this is a mod thats add some enchantments, weapons and more stuff and this mod still on development this is only a open alphapha version
version 0.0.4

version 0.0.4

amongus

amongus

totem png

totem png

pixil-frame-0 (73).png

pixil-frame-0 (73).png

blocks

blocks

the time wand

the time wand

da broken gems

da broken gems

hi!

hi!

Just a icon

Just a icon

Description


Read before you play Valuable information below!

No More Updates Soon

If you  see any bug or you have any suggestion please tell me in the coments i will read them  !

 

 

Always Check the changelog!

 

some stuff this mod adds are:

 

ITEMS:

Fireballwand: A stick that shoots big explosive bolls :)

 

Sanity totem: a better version of the totem of undying u can use it anywhere is enchantable too

 

Magic gem shard: u can upgrade bookshelfs right clicking  ;)

 

Heavy combat axe: The main item that u can put the news enchantments on 

 

Gem fusion: Using it gives you even 3 random effect 

 

Power wand: shoot a very explosive ball thant ignites when hits   a entity and summons new balls  creating a  Double X form

 

 Time wand: On a radius pf 10x10 blocks  (estimated) frezes entities  by 10 seconds making them unable to walk  break,swinm or deal melee damage  and the player who activated  the wand gets Resistance 5 effect  while the freeze effect is active

 

 

ENCHANTS:

 

Fire bane:

 

deals 7 damage to fire-immune entities and generates an explosion (be carefull)

 

Freezing:

 

(incompatible with the enchantment of "Chains") slows and slightly damages the enemyChains: there is a 60% chance to give the "chained" effect to the enemy

 

Blasting:

 

Increases the fireball damage of the fire-throwing wand

 

MagicalRefresh:

 

Lowers the coldown of items: Firethrower Wand and Health Gem

 

Last chance:

 

If the health gem is used having less than 5 hearts, it gives you 10 seconds of resistance 6

 

Illager Comdenation:

 

If the enemy is a pillager type, it does 10 damage exra, they are poisoned and generates explosion ( "always explosions :)" )

 

Ground Pound:

 

If the enemy is not on the ground when hit he is driven very high (very very high)

 

 

juguernaut/tank:

 

deal damage equal to: <armor points> ^ 1.5 / 2

 

criticalslam:

 deals damage equal to: [Enemy Max Health] divided by a random number with a minimum of 2.5 and a maximum of 5 included

 

 overchargue:

unique to the powerwand) Theres a 60% to get no cooldown when the powerwand  its used

 

Mecanics:

 

shielding

 

 

when u crouch you recive resistance to damage, speed and more mining speed  

The fall damage is overwriten soo you dont recive fall damage

 

 

 

 

Weapons

 

 

Old cane

 
Damage: 6,5 
 
attack speed: 2.1
 
Uses:1100
 
Enchantability: 9
 
Special: Has a chance to stun the enemy when hitted
 
Items that can be used to fix the weapon: Any wood log

 

 

Big mace

 

Damage: 12

 

Attack speed: 0.7

 

Uses: 850

 

Echantability: 6

 

Special: Has a chance to stunn the enemy when hitted and send the enemies to the air

 

Items that can be used to fix the weapon: iron block, iron ingot and quartz block

 

 

Combat mace

 

Damage: 7.5

 

Attack speed 1.1

 

Uses: 900

 

Echantability: 4

 

Items that can be used to fix the weapon: Mending (Items comming soon)

 

Special: Gives summision effect making them  attack weak and decreasing the attack speed and cooldown the shields when hitted even if he is not blocking 

 

 

 

Excalibur

 

Daño: 15

 

Attack Speed: 1.5

 

2500 uses

 

Enchantability: 20

 

Items that can be used to fix the weapon: diamond block, netherite block and nether star

 

Special: Blinds and weaks the enemy

 

 

Royal mace

 

Damage: 14

 

Attack speed: 0.8

 

uses: 1100 

 

Enchantability: 11

 

Items that can be used to fix the weapon: emerald,diamond, iron and gold block  or quart

 

Special: A chance to stun the enemies when hitted, send the enemies to the air and a  lightning falls at the position of the victim

 

 

Dague

 

 

Damage: 6.5

 

Attack speed: 1.9

 

Uses. 990

 

Enchantability: 6

 

items that can be used to fix the weapon: iron nugget and iron ingot

 

Special: When hitting a entity you recive "Rage" effect that boost your damage, speed and attack speed

 

 

 

 

The traitor

 

Damage: 8.5

 

attack speed: 1.45

 

Uses: 1900

 

Enchantability: 2

 

Items that can be used to fix the weapon: Iron blocks, iron ingot and iron nuggets

 

Special:  When hitting a entity you recive "Rage" effect that boost your damage, speed and attack speed

 

 

Heavy combat axe

 

Damage: 8 

 

Attack speed 0.8

 

Uses: 2100

 

Enchantability: 16

 

Items that can be used to fix the weapon: Diamond blocks

 

This item has no special hability

 




 

 New update coming soon!

 ?

something big is coming

 

 

 

Created using MCreator

Mod Created by Mstcakeman 

 

The Amazing Weapons! Team

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