Always Play 1.2.3-26.3.jar
Curse Maven Snippet
What's new
# Always Play - Version 1.2.3
## Custom Music Discs
- Record your own tracks, vanilla background music, or music from other discs onto a music disc.
- To record a disc, rename it to `Clean` using an anvil, choose a track, and enter its title and composer. Repeat these steps to overwrite it.
- Supports **MP3, WAV, OGG, and FLAC**.
- Recorded music plays from the jukebox: it gets quieter as you move away, and its stereo position changes as you turn.
- A notification shows recording progress as a percentage. You can switch your selected slot while recording - just keep the disc in your inventory.
## Music Near Jukeboxes
- Always Play smoothly fades out for a playing disc and returns when the disc stops or you move out of range.
- Adjust the detection range and fade duration in the settings, or turn this feature off.
## Listen Together
- Give recorded discs to friends - they do not need to download your audio files manually.
- Tracks preload quietly in the background. If a track is still downloading when you try to insert its disc, a notification shows the progress. Insert the disc again once it is ready.
- Shared playback requires the mod on the server and for every listener. In a LAN world, the host and listeners need the mod.
## Music Cache and Friends’ Music
- The new **Music cache** settings let you clear downloaded music for individual worlds and servers, or select specific tracks.
- Save tracks you like to **Friends’ music** to listen later or record them onto your own discs. Clearing the cache will not delete these saved tracks.
- When connecting, choose **Friends’ world** or **Public server**. For public servers, you can choose whether to keep downloaded music after leaving.
## Notes
- Shared audio files can be up to **32 MiB** and **30 minutes** long.
- After restarting a world, remove and reinsert any disc left in a jukebox to start playback again.
- Public server support has not been tested yet.
This mod has no additional files

