Alshanex's Familiars

An Iron Spells and Spellbooks addon that introduces new familiars scattered around the world, which you can tame and bring with you in all your adventures.

File Details

Alshanex_Familiars-0.3.1.jar

  • R
  • Feb 1, 2025
  • 312.26 KB
  • 2.8K
  • 1.21.1
  • NeoForge

File Name

alshanex_familiars-0.3.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:alshanexs-familiars-1171602:6147119"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This new update is mainly to fix the bugged spawns of the archmage and the summoner, but it also adds new abilities for the different familiars!

  • Fixed archmage and summoner familiars not spawning at all.
  • New Hunter Familiar Ability: attacks hostile mobs targeting you on sight.
  • New Druid Familiar Ability: attacks undeads on sight, also now breeds nearby animals automatically.
  • New Archmage Familiar Ability: enderman are now scared of archmages, archmages now also prevent nearby shulkers from shooting bullets.
  • New Lightning Mage Familiar Ability: mages now pursue creepers to charge them, and because of this creepers will run away from them.
  • New Summoner Familiar Ability: summoners now scare witches and vexes because of them fearing his unknown magic powers, summoners now also give night vision effect to the caster and prevent darkness and blindness effects to affect the caster.
  • New Necromancer Familiar Ability: necromancers now have the ability to convert skeletons into wither skeletons.(Also the undead chaos ability he had now won't affect your summons or his summons)