File Details
Alshanex_Familiars-0.2.jar
- R
- Jan 19, 2025
- 236.75 KB
- 2.7K
- 1.21.1
- NeoForge
File Name
alshanex_familiars-0.2.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
- Fixed hunter familiar AI again, now he does not attack animals.
- Removed the archmage familiar structure, archmage familiar now spawns very rarely in end biomes.
ABILITY UPDATE
In this update i'm introducing new utilities for the familiars:
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Hunter Familiar: upon having tamed a hunter familiar, you can right click him with an item to take advantage of his incredible smell sense to highlight surrounding entities that drop that item.
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Mage Familiar: upon taming a Mage Familiar, he will conduct the power of lighning into you, granting you charged effect for some time on intervals.
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Archmage Familiar: upon taming an Archmage Familiar, you can put a spell scroll in a pedestal that you don't want, and in some time, this familiar will use all his research knowledge to transform it in a random spell of the same rarity (if you are lucky enough, there's a 5% chance of getting a higher rarity spell scroll).
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Druid Familiar: upon taming a druid familiar, he will use his nature powers to start bonemealing surrounding crops on intervals.
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Necromancer Familiar: upon taming a necromancer familiar, he will use his undead knowledge to make all nearby undeads go mad on intervals, making them attack eachother.
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Summoner Familiar: upon taming a summoner familiar, he will deactivate nearby sculk shriekers, protecting you from the wrath of the warden.