This mod is specifically created for the GrinnsRPG modpack, using it standalone may not work properly.
This mod fixes some issues that the 1.20.1 version of Alshanex's Familiars mod has currently, it also tweaks and some features to the pack to make it more suitable for the GrinnsRPG modpack.
This mod currently features....
- Fixes the Ownable status so tamed familiars properly count as such.
- Switching a tamed familiar between modes now display a message telling the player what state the familiar is in (Sitting, Following, or Patrol)
- Adds a new "Patrol" mode so familiars will wander a small distance around an anchor point (set by shift-right clicking with a stick).
- Slightly tweaked how spawning is handled when using a trinket to summon/unsummon your familiar.
- Buffed Rusty Helmet to give both armor and armor toughness when applied to a familiar.
- Tweaked the Familiar Spellbook to share Magical attributes from the GrinnsRPG Stats mod rather than Iron's Spellbooks attributes to make it better fit the modpack.
- Added a custom purple totem effect when familiar takes lethal damage while its owner has the Ring of Familiar Revival.
- Slightly changed the name and description of some familiar trinkets

