alps-animations-0.0.1
Curse Maven Snippet
What's new
Alp's Animations 1.0.0 - First release!
FIRST PERSON
- Your arm is visible while holding items, with smooth spring-like sway
- Alternating sword and axe slashes
- Two-handed bow drawing
THIRD PERSON (PLAYER)
- New walking and running animations with real elbow and knee bending
- Eating and drinking: hand moves to the mouth
- Ladder climbing and treading water
- Shield block stance
- Trident: pull back, aim and lunge forward
- Crossbow: charging, aiming and recoil
- Pickaxe overhead strikes, shovel scooping
- Fishing rod: cast, reel in, rod held up while fishing
- Throwing animation
- Sneak walking, freestyle swimming, elytra gliding
- Riding: reins on horses, real rowing in boats, gripping minecarts
- Falling: arms and legs flail
- Hero landing: fall 5+ blocks and land on one knee with a fist on the ground
- Idle animations: look around, stretch and tap your foot when standing still
- Sleeping breaths, wake-up stretch, death kneel, hurt stagger
MOBS
- Every mob is animated (also modded mobs!): walking, running, head and tail sway
- Random idle actions
- Death, hurt and attack animations
- Animals lie down at night
- Biome variants: mobs look different depending on the biome
(snow, moss, flowers, mushrooms, vines and more)
3D ITEMS AND BLOCKS
- Thick 3D held items instead of flat sprites
- 3D relief on placed blocks, chests, beds, banners, shields and more
(can be turned off in the config: blockRelief3D=false)
OTHER
- Hurt camera shake
- Settings in config/alpandstuff-client.toml
- Other mods can play Blockbench animations (.alp.json) through Alp's Animations
- Client-side only, Forge 1.20.1
This mod has no additional files

