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All the HUD (JP Studios)

IN BETA - One HUD mod to rule them all - Comprehensive client-side HUD for Minecraft
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allthehud-0.2.2-beta-1.21.11.jar

File nameallthehud-0.2.2-beta-1.21.11.jar
Uploader
jpstudiosjpstudios
Uploaded
Feb 8, 2026
Downloads
84
Size
60.0 KB
Mod Loaders
Fabric
File ID
7592317
Type
B
Beta
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:allthehud-1424186:7592317"

Learn more about Curse Maven

What's new

v0.2.2-beta

What's New Since v0.1.2-alpha

Compass Bar POI Icons

  • Nether Portal tracking — automatically records portal locations when traveling between Overworld and Nether
  • End Portal tracking — tracks stronghold portals and the main island return portal
  • End Gateway tracking — detects outer End island gateway teleports
  • Lodestone tracking — shows lodestone location when holding a lodestone compass (off-hand takes priority)
  • Respawn Anchor tracking — tracks Nether spawn points, automatically swaps with the bed icon
  • Death marker — skull icon with dimension-aware coordinates posted privately to chat, auto-clears when you return
  • 6 new icon textures with normal and distant variants
  • Icons shrink when over 500 blocks away and intelligently stack when overlapping

POI Block Detection

  • Sleeping in or breaking a bed updates your compass automatically
  • Breaking a respawn anchor or lodestone clears the marker
  • Swapping between bed and respawn anchor spawn points is handled seamlessly

Storage & Reliability

  • Per-world JSON storage — POI data is isolated per world/server and persists across restarts
  • Fixed a critical bug where POI data could mix between worlds or be lost on restart
  • Old config files from earlier versions are handled gracefully

Other Improvements

  • Performance-optimized tick handlers throughout
  • Cleaner dimension name detection for death messages
  • Now available for Minecraft 1.20.1, 1.21.1, and 1.21.11

Creating AI Assistants

  1. Generate Best Practices Docs
    1. Turn on deep research in whatever AI system you're using
    2. Prompt: I want you to do some deep research on best practices for . Before we get started, are there any questions you might have?
    3. Answer the questions and download the output as pdf docs
  2. Create the AI Assistant
    1. Create a new project and upload the docs to files
    2. Prompt: Access the files uploaded in this project, read them thoroughly first, and then draft a system prompt for a " Assistant" that will
    3. Then add the result into the instructions area for the project
    4. You now have an assistant that's an expert in that subject

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