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All Randomizer Integration Edition

31 randomizer mods. One jar. Three config file.

All Randomizer Integration Edition

This edition merges 31 separate chaotic randomizer mods into a single Forge mod for Minecraft 1.20.1. Every merged mod keeps its original package, bootstrap class, mixins and configuration values, so none of the original behaviour is lost. What is new is a single unified server config: one master switch per mod in [features], plus every original config value in its own per-mod section.

  • 31 features, one file — no more hunting through 31 separate TOML files.
  • Server-authoritative — the config is a SERVER config and is pushed to every client on join and on reload, so gameplay values (loot, mob health, recipes, item loss) can never be spoofed by a client.
  • Applies live — most changes take effect immediately. A few features bake their result while resources load (texture shuffling); those reload the client resources automatically when their switch changes.
  • Sensible defaults — everything is on by default except four opt-in features, so you can play with the full chaos right away and then switch off what gets in the way.
  • Remembers your last session — the config a server sent is cached on the client, so the title screen and loading screen follow the last world you played instead of the built-in defaults.
  • Original values preserved — intervals, ranges, masks and toggle sets all stay where the original mod put them, under that mod's own section.

All Randomizer Integration Edition Team

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