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Alkaloid

A complex laboratory pharmacology mod introducing authentic extraction tools, multi-stage crystal synthesis, and immersive post-processing visual effects.

Alkaloid

Banner Alkaloid is an advanced biochemical simulation and laboratory pharmacology mod for Fabric. It replaces primitive craft-and-buff mechanics with an authentic chemical workflow: precursor extraction, multi-stage cauldron synthesis, crystallization, interactive preparation interfaces, dynamic pharmacokinetic metabolism, and custom GLSL visual shaders.


Key Features

🧪 Laboratory Synthesis & Chemistry

  • Chemical Reactor: Conduct complex reactions inside the Chemical Cauldron using laboratory reagents (acids, anhydrides, acetone, catalysts) and botanical precursors (Mimosa hostilis root bark, Opium latex, Coca, and Salvia).
  • Crystallization Trays: Collect liquid reaction products into specialized trays to dry and form solid crystal slabs.
  • Mechanical Crushing: Crush crystal slabs into fine, usable powders using the interactive Lab Mallet interface.
  • Blotter Laying & Dosing: Measure liquid solutions with laboratory pipettes and slice blotter paper into precisely dosed tabs using scalpels.

⚙️ Routes of Administration (ROA)

Each route of administration features unique bioavailability curves, onset delays, and duration profiles:

  • Sublingual / Oral: Perforated blotter sheets and cut tabs with scaled microgram dosages (100–500 µg).
  • Insufflation: Interactive line-crushing and preparation screen utilizing glass surfaces and plastic straws.
  • Vaporization: Specialized vaporizers, including the XMAX V4 Pro (featuring dosing capsules and loading scoops) and the Pax Era Ultra pod system.
  • Injection: Medical syringes with dedicated administration screens for rapid bloodstream delivery.

🧠 Pharmacokinetics & Metabolism Engine

  • Dynamic Plasma Curves: Simulates real-time biological absorption, onset ramp-up, peak intensity, and gradual metabolic breakdown.
  • Tolerance & Cross-Tolerance: Receptors adapt dynamically to repeated exposure, scaling down intensity and requiring physiological reset periods.
  • Biometric HUD Overlay: Real-time display monitoring pulse rate, cardiovascular load, stimulation, sedation, and overall toxicity.
  • Physical Motor Effects: Severe tremor can cause items to slip from your hands, intense sedation triggers physical nodding postures, and stimulants alter knockback resistance.

👁️ Custom GLSL Shaders & Sound Design

  • Fractal Raymarching: Real-time procedural 3D fractal dimension rendering during breakthrough experiences.
  • Spatial Slicing: Slices screen geometry into layered, accordion-like geometric planes.
  • Psychedelic Drift: Organic texture breathing, chromatic aberrations, and warping vectors.
  • Dissociative Tunneling: Frame latency, spatial desynchronization, and field-of-view decoupling.
  • OpenAL Audio Engine: Direct audio-pipe hooks delivering dynamic low-pass filtering, auditory flanging, and high-frequency tinnitus.

🌌 Ego Death & Physical Shell

  • Consciousness Detachment: Extreme concentrations trigger complete detachment into an out-of-body void space.
  • Physical Shell Entity: An unconscious physical shell of your player character remains vulnerable in the world at the point of detachment.
  • Direct Vulnerability: Any incoming damage inflicted on your physical shell by hostile mobs or players transmits directly to your health pool.

⚠️ Notes & Permissions

  • Photosensitivity Warning: This mod features intense visual post-processing shaders, including high-contrast color shifts, fractal raymarching, and geometric distortions.
  • Modpacks: You are free to include this mod in any modpack.

The Alkaloid Team

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