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Alive | Dynamic Monsters

Make the monsters of your world do interesting things!

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2026-07-27

Config implementation is currently being worked on! Currently a wip setup is being released with the 26.2 version of Alive 1.44.0. Expect some issues and weirdness as it is being ported and backup your worlds!


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`Alive | Dynamic Monsters` is a minecraft mod that is a component of the Alive Modding Ecosystem.  

This mod adds dynamic changes to the monsters in your world, adding new and interesting behaviours!

Mod features:

  • Creepers explode when set on fire
  • Slimes will grow in water, and rapidly shrink in lava
  • Magma cubes will grow in lava, and rapidly shrink in water
  • Phantoms will spawn when blowing up end crystals
  • Skeletons take out a stone sword when the player draws near
  • Ghast fireball strength is now random
  • Guardians will be stronger depending on how many elder guardians are nearby
  • Guardians will die if there is no elder guardian within 200 blocks

More coming soon.

Please Note: If you have any interesting ideas for this mod, drop a comment! I love suggestions as I love getting down into the little details!

The Alive | Dynamic Monsters Team

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I make cool mods, scary maps, and am a member of The Satosus Project. (Also founder of GS & Co.)

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