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AlienCraft : Kepler 22b

Explore a new alien planet with unique fauna, flora, biomes and structures and craft unique weapons and items
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Proto reptile waking up.png

Proto reptile waking up.png

kepler desert.png

kepler desert.png

Stranded.png

Stranded.png

Scarab labyrinth.png

Scarab labyrinth.png

desert_tower.png

desert_tower.png

facility.png

facility.png

Description

AlienCraft : Kepler 22b is a unique minecraft mod that will allow you to explore a brand new planet : Kepler 22b

Ride space rockets to a new world, encounter highly detailed ecosystems, each with a unique wildlife, flora and structures and experience the various dangers of the fareaway exoplanet Kepler 22b

Official Youtube Tutorial :

If you encounter a bug you can report it in the comment section.

For any question regarding the mod's mecanics, content or even for bugs, feel free to join my discord server :

What is currently in the mod :

100% of the Alien jungle biome including :

-a unique disease mechanic

-a foreign fauna including 7 unique alien species, each with unique abilities, behaviour, drops and purpose in gameplay

-a unique reactive flora that can both be harmfull and full of uses

-60+ new blocks and items, including a space rocket, food sources, decorative block sets

-2 large structures, a medium one and 2 small structures

-Unique alien artifacts and technology including 0 gravity generators, gate generators, entity detectors, magic crystals...

-4 unique weapons with special abilities such as a gravity sword, a goo gun..

-1 unique armor with custom effects

 

100% of the Alien desert biome including :

-a unique electric storm mechanic

-a night mecanic with waves of flying monsters coming out of the sand to hunt you down when in the desert at night

-7 unique lifeforms with unique behaviour and each with their very own game mecanics and uses

-4 large structures, 3 different types of floating islands, 2 smaller structures

-30+ unique blocks, 4 unique plants each with their own use

-15+ unique items and weapons, including flamethrowers, electroguns, mining lasers, ancient creatures egg...

 

10-15% of the Savanna Biome including :

-3 unique plants and vegetation

-special status effect

What is planned :

For the savanna biome

-at least 2 other unique plants species with their own effects

-at least 6 unique xenofauna species with their own mecanics and uses

-about 5-6 different structures

-a lot of weapons, gear; armors, and unique alien artifacts 

-an undisclosed environmental hazard...

 

-a kepler custom boss

-a rework of the progression system and how you get to kepler

 

AlienCraft : Kepler 22b Team

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