🦇 Alex's Caves Accurate Mob Spawn
License: LGPL-3.0-only | Minecraft: 1.20.1 | Forge: 47.4.20+ | Alex's Caves: 1.20.1
Core Features
Alex's Caves Accurate Mob Spawn provides fine-grained mob spawn rate control for the Alex's Caves mod, allowing you to adjust the spawn probability of every single cave creature independently via configuration file — completely overriding the mod's global spawn multiplier.
Key Highlights
1. Full Biome Coverage
Supports all 42 unique mobs across all 6 cave biomes from Alex's Caves:
Biome Mobs Included 🧲 Magnetic Caves Magnetron, Raycat, Nuclear Creeper, Magnetic Spirit, etc. ☣️ Toxic Caves Toxic Liquid, Toxic Skeleton, etc. 🌿 Primordial Caves Subterranodon, Tremorsaurus, Grottoceratops, etc. 🌊 Abyssal Chasm Abyssal Guardian, etc. 🌌 Void Dimension Void Worm, etc. 🍬 Candy Cavity Gumdrop, Licoroot, etc. 2. Flexible Multiplier Values
Value Effect 0.0Completely disabled (no spawns) 0.1–0.9Reduced spawn chance (e.g., 0.5= 50% chance to spawn)1.0Default behavior (unchanged) >1.0Increased spawns (e.g., 2.5= base spawn + 50% chance for 1 extra)3. Configuration-Driven
Automatically generates
config/alexscavessaccuratemobspawn-common.tomlwith biome-grouped structure:toml[spawn_multipliers.primordial_caves] subterranodon = 0.0 # Completely disable Subterranodon spawns tremorsaurus = 10.0 # Massive increase in Tremorsaurus spawns grottoceratops = 0.5 # 50% chance to spawn Grottoceratops4. Hot Reload Support
No need to restart your game! Simply run:
text/forge config reload alexscavessaccuratemobspawn-common.tomland your changes take effect immediately.
Compatibility
Minecraft: 1.20.1
Forge: 47.4.20+
Alex's Caves: 1.20.1 versions
Installation
Place the mod JAR file into your
modsfolderLaunch the game — the config file will be auto-generated
Edit the multiplier values in the
configdirectoryReload or restart to apply
License
LGPL-3.0-only — Open source, free to use, modify, and redistribute, provided the original license notice is retained.
With this mod, you can precisely control your cave ecosystem — whether you want to reduce annoying hostile mobs or increase the spawn rates of rare creatures, it's all at your fingertips!
核心功能
Alex's Caves 精准生物生成控制 为 Alex's Caves 模组提供 精细化的生物生成倍率控制,允许玩家通过配置文件单独调整每种洞穴生物的生成概率,完全覆盖原模组的全局生成倍率设定。
主要特性
1. 全生物覆盖
支持 Alex's Caves 所有 6 个洞穴群系 的 42 种独有生物:
群系 包含生物 🧲 磁场洞穴 磁控机兵、射线猫、核能苦力怕、磁流灵 ☣️ 毒化洞穴 毒液块、毒化骷髅 🌿 原始洞穴 地下翼龙、地震龙、角鼻龙 🌊 渊海陷窟 深渊守卫 🌌 异寂空谷 虚空蠕虫 🍬 糖果龋洞 软糖怪、甘草根怪 2. 灵活倍率调整
数值 效果 0.0完全禁止生成 0.1–0.9概率性减少生成(如 0.5表示 50% 概率生成)1.0默认生成(不改变原行为) >1.0增加生成数量(如 2.5表示基础生成 + 50% 概率额外生成 1 只)3. 配置文件驱动
自动生成
config/alexscavessaccuratemobspawn-common.toml配置文件,按生物群系分组,结构清晰:toml[spawn_multipliers.primordial_caves] subterranodon = 0.0 # 完全禁止地下翼龙生成 tremorsaurus = 10.0 # 极大增加地震龙生成 grottoceratops = 0.5 # 50% 概率生成角鼻龙4. 热重载支持
修改配置后无需重启游戏,执行命令即可实时生效:
text/forge config reload alexscavessaccuratemobspawn-common.toml兼容性
Minecraft:1.20.1
Forge:47.4.20+
Alex's Caves:1.20.1 版本
安装方法
将模组 JAR 文件放入
mods目录启动游戏,配置文件自动生成
在
config目录中编辑倍率数值重载配置或重启游戏即可生效
许可证
LGPL-3.0-only — 开源免费,允许修改和二次分发,但需保留原许可证信息。
通过本模组,你可以精确控制洞穴生态——无论是减少烦人的敌对生物,还是增加稀有生物的出现概率,都能轻松实现! 🎮✨

