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Alex's Caves Accurate Mob Spawn

This mod is used to make the Alex's Caves's mobs spawn more accurately.

🦇 Alex's Caves Accurate Mob Spawn

License: LGPL-3.0-only | Minecraft: 1.20.1 | Forge: 47.4.20+ | Alex's Caves: 1.20.1


Core Features

Alex's Caves Accurate Mob Spawn provides fine-grained mob spawn rate control for the Alex's Caves mod, allowing you to adjust the spawn probability of every single cave creature independently via configuration file — completely overriding the mod's global spawn multiplier.

Key Highlights

1. Full Biome Coverage

Supports all 42 unique mobs across all 6 cave biomes from Alex's Caves:

 
 
Biome Mobs Included
🧲 Magnetic Caves Magnetron, Raycat, Nuclear Creeper, Magnetic Spirit, etc.
☣️ Toxic Caves Toxic Liquid, Toxic Skeleton, etc.
🌿 Primordial Caves Subterranodon, Tremorsaurus, Grottoceratops, etc.
🌊 Abyssal Chasm Abyssal Guardian, etc.
🌌 Void Dimension Void Worm, etc.
🍬 Candy Cavity Gumdrop, Licoroot, etc.

2. Flexible Multiplier Values

 
 
Value Effect
0.0 Completely disabled (no spawns)
0.1 – 0.9 Reduced spawn chance (e.g., 0.5 = 50% chance to spawn)
1.0 Default behavior (unchanged)
>1.0 Increased spawns (e.g., 2.5 = base spawn + 50% chance for 1 extra)

3. Configuration-Driven

Automatically generates config/alexscavessaccuratemobspawn-common.toml with biome-grouped structure:

toml
[spawn_multipliers.primordial_caves]
    subterranodon = 0.0      # Completely disable Subterranodon spawns
    tremorsaurus = 10.0      # Massive increase in Tremorsaurus spawns
    grottoceratops = 0.5     # 50% chance to spawn Grottoceratops

4. Hot Reload Support

No need to restart your game! Simply run:

text
/forge config reload alexscavessaccuratemobspawn-common.toml

and your changes take effect immediately.

Compatibility

  • Minecraft: 1.20.1

  • Forge: 47.4.20+

  • Alex's Caves: 1.20.1 versions

Installation

  1. Place the mod JAR file into your mods folder

  2. Launch the game — the config file will be auto-generated

  3. Edit the multiplier values in the config directory

  4. Reload or restart to apply

License

LGPL-3.0-only — Open source, free to use, modify, and redistribute, provided the original license notice is retained.


With this mod, you can precisely control your cave ecosystem — whether you want to reduce annoying hostile mobs or increase the spawn rates of rare creatures, it's all at your fingertips!


核心功能

Alex's Caves 精准生物生成控制 为 Alex's Caves 模组提供 精细化的生物生成倍率控制,允许玩家通过配置文件单独调整每种洞穴生物的生成概率,完全覆盖原模组的全局生成倍率设定。

主要特性

1. 全生物覆盖

支持 Alex's Caves 所有 6 个洞穴群系 的 42 种独有生物

 
 
群系 包含生物
🧲 磁场洞穴 磁控机兵、射线猫、核能苦力怕、磁流灵
☣️ 毒化洞穴 毒液块、毒化骷髅
🌿 原始洞穴 地下翼龙、地震龙、角鼻龙
🌊 渊海陷窟 深渊守卫
🌌 异寂空谷 虚空蠕虫
🍬 糖果龋洞 软糖怪、甘草根怪

2. 灵活倍率调整

 
 
数值 效果
0.0 完全禁止生成
0.1 – 0.9 概率性减少生成(如 0.5 表示 50% 概率生成)
1.0 默认生成(不改变原行为)
>1.0 增加生成数量(如 2.5 表示基础生成 + 50% 概率额外生成 1 只)

3. 配置文件驱动

自动生成 config/alexscavessaccuratemobspawn-common.toml 配置文件,按生物群系分组,结构清晰:

toml
[spawn_multipliers.primordial_caves]
    subterranodon = 0.0      # 完全禁止地下翼龙生成
    tremorsaurus = 10.0      # 极大增加地震龙生成
    grottoceratops = 0.5     # 50% 概率生成角鼻龙

4. 热重载支持

修改配置后无需重启游戏,执行命令即可实时生效:

text
/forge config reload alexscavessaccuratemobspawn-common.toml

兼容性

  • Minecraft:1.20.1

  • Forge:47.4.20+

  • Alex's Caves:1.20.1 版本

安装方法

  1. 将模组 JAR 文件放入 mods 目录

  2. 启动游戏,配置文件自动生成

  3. 在 config 目录中编辑倍率数值

  4. 重载配置或重启游戏即可生效

许可证

LGPL-3.0-only — 开源免费,允许修改和二次分发,但需保留原许可证信息。


通过本模组,你可以精确控制洞穴生态——无论是减少烦人的敌对生物,还是增加稀有生物的出现概率,都能轻松实现! 🎮✨

The Alex's Caves Accurate Mob Spawn Team

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