alchesmith-1.1.2-forge-1.20.1.jar
Curse Maven Snippet
What's new
- Added a small cooldown to the Symbol of tribute in order for players to not accidentally spawn multiple bosses at once
- Fixed boss AI still active after death (no more grand general fighting post death)
- Fixed Silverite to Charred Silverite's upgrade ( before it acted more as a craft than an upgrade)
- Crafting cost of steel mix is cheaper now (1 iron 1 coal)
- Blood pact ring: Added a 10 tick delay after triggers in order to give an overall better feeling to the bauble and resolve a bug.
Small update after a long while, these were things I've been wanting to fix. More content is on development though its slow because im not used to animating/programming the kind of boss that's next. More small updates until it's ready
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