As of release, the mod only includes somewhere around 14 potions, a new stone type (kinda) and some new recipes for things that can't be obtainted through crafting. These potions include a potion of webbing, which creates webs when someone is hit with it, a potion of infest, which has a 1 in 3 chance to spawn a silverfish each hit on an enemy, a potion of orbital strike, which shoots a star from the sky, which if that start hits, it makes a massive explosion, A potion of stoneskin, which gives slowness 3 and strength 2, A potion of drift, which makes the player slide and slightly lighter, meaning sprint jumping, swimming, and falling are much faster.
These next 4 potions are all very similar so ill describe them together, the potions of Venom, Flamebringing, Freezing, And Corrodeing gives negitive status effects, which is poison for venom, fire for flamebringing, the ice effect for freezing, and the corrodeing for withering effect.
The last potion custom as of now is the potion of expierenced, which gives more expierence to a player when said player pick expierience up.
Other than custom potions, the mod adds some potions that should've been added like luck and levitation.
Not only does this mod add a ton of potions, it adds a new type of block, down in the depths we will find Aquamarine Stone and Cobblestone, which emits a glowing effect, even though these dont add to the brewing effect of this mod, it adds a nice atmosphere into the caves.
Overall, this mod is an expansion on potions, which gives a reason to use them other than strength, speed, and fire resistance, with some extra things down in the caves.

