alchemical_power-1.2.1.4-forge-1.20.1-cabletest.jar
Curse Maven Snippet
What's new
Ver. 1.2.1.4 — Cable Test Release
Added custom Transfer Cables for items, fluids, and energy!
All three cable types can share a single block space. They support input/output configuration, filters, upgrades, and source/destination restrictions. A Transfer Configuration Card is also available for copying settings between cables.
For setup instructions, see the Transfer Cables entry in the in-game guide.
Basic functionality has been tested, but testing on my own only covers a limited range of network sizes and mod combinations. With this test release, I would appreciate your help with stress testing in real gameplay environments, especially:
- Large cable networks with many connected machines
- Simultaneous item, fluid, and energy transfers
- Different mod combinations and modpacks
- Multiplayer servers
If you encounter performance issues, stalled transfers, or other unexpected behavior, please include:
- Your Alchemical Power version and mod list or modpack name
- Whether you are playing in singleplayer or multiplayer
- The approximate number of cables and connected machines, plus screenshots of the setup
- The conditions that trigger the issue and steps to reproduce it
Logs, crash reports, and profiling results are also helpful if available.
Feedback on usability and transfer rates is welcome too—it will help guide future adjustments.
Thank you for helping test and improve the cable system!
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