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Ala Modlist

Press F8, check exactly what is about to leave your game, and share your installed mods as one short link.
Press F8 and see exactly what will be shared: the game setup and your mods, with a count and a switch per category. Nothing leaves your computer until you press Send.

Press F8 and see exactly what will be shared: the game setup and your mods, with a count and a switch per category. Nothing leaves your computer until you press Send.

Description

Ala Modlist

Asking for help with a crash, or showing a friend your setup, usually starts with "what do you have installed?". Then comes a screenshot of a folder, or a half-remembered list typed into chat.

Press F8 (or type /alamodlist, or /aml for short). The mod reads what is installed, shows you exactly what it is about to send, and after you confirm gives you a short link in chat:

[Ala Modlist] Your mod list is ready (mods: 112, libraries: 74). [open] [copy] [delete]

Anyone with the link sees a page with your list. Mods the site can match to Modrinth by file fingerprint are marked as checked and link to their pages.

You see it before it leaves

Nothing is sent in the background, at start-up or on a timer. The preview shows every category with a count and a switch, and lets you give the list a title of your own. Categories this version cannot collect yet are shown switched off and labelled, so you never wonder whether the mod looked at them. If the text you typed, or anything else in the list, contains something that identifies you, such as your player name, the list is stopped and nothing is sent.

What the mod never sends: file paths, your computer user name, your player name or UUID, server addresses, the world seed, your IP address, tokens.

What a list contains

  • Minecraft, loader and Java versions, and the operating system family.
  • Your mods with name, version, file name, file size and a SHA-1 fingerprint of the jar. A CurseForge fingerprint is added only if you switch it on in the settings.

Coming in a later version

Resource packs, shaders and server plugins are not collected in this version. The preview shows them switched off, and they come in a later update.

The list is a claim, not proof

The mod reports what your game says. The page says so too, and only entries whose fingerprint the site could match to Modrinth are marked as checked.

Your lists stay yours

Every list comes with a delete code that the mod keeps on your machine, so the link from last week is still yours to remove:

  • /alamodlist list shows your recent lists, /alamodlist delete <id> removes one after asking.
  • A list is kept for 90 days after it was last opened, and sooner if you delete it.

Settings and languages

config/alamodlist-client.json, also through Mod Menu on Fabric and the mod list screen on NeoForge. You can move the messages above the hotbar, add the CurseForge fingerprint, or point the mod at your own copy of the site. The key can be changed under Controls. English, Russian and Ukrainian.

Requirements

Minecraft 26.2 or 26.3 and Java 25. Pick the file for your game version and loader.

  • Fabric: Fabric Loader 0.19.3 or newer on 26.2 and 0.19.5 or newer on 26.3, plus Fabric API.
  • NeoForge: 26.2.0.67 or newer on 26.2 and 26.3.0.99 or newer on 26.3.

Client side only. A server never needs it and never knows.

Data and network

When you confirm a list, the mod sends it to alacraft.day and nothing else is uploaded. Read what is sent and how long it is kept: https://alacraft.day/en/modlists#privacy

Links

Ala Modlist Team

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