Ala Industrial v0.1.217-mc26.3 [NeoForge]
Curse Maven Snippet
What's new
Changelog
0.1.217

Shift workers get a profile card, and a new Tap lets any fluid out of a tank or pipe.
New
- New Tap block: fit it to a tank, pump, machine or fluid pipe and right click to let any fluid out into the world. Liquid experience comes out as experience orbs.
- Shift workers now have a profile card with battery, level and rank, skill points, a biography and service notes. Right click a worker to open it, or open the list in the settlement core.
Improved
- Breaking a settlement's core now tells you in chat that the town sleeps until a core is placed on its territory again.
- The Electric Mob Trap now takes energy, item pipes and fluid pipes on its sides and bottom, and nothing on top.
- A newly placed Creative Energy Source now outputs 512 EU/t.
Bug Fixes
- Oil lakes no longer fill the log with post processing warnings when chunks are generated by other mods, such as the Distant Horizons SeedGen add-on.
- Liquid experience in fluid pipes is now green instead of red.
- Oil slimes no longer spawn twice as often in some builds of the mod.
- Standing on a live bare cable in a full insulating set no longer makes you immune to other damage.
- The guide book now has a Sound Absorber page and shows the Electric Mob Trap's real buffer, strike radius and pull zone. Blocks that use no energy no longer show "Buffer: 0 EU".
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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