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AI Companion – LLM Player Bot (Ollama, ChatGPT)

An autonomous AI companion driven by your own LLM. It navigates, gathers, crafts, builds on request, and fights alongside you. Runs fully local with llama.cpp (nothing leaves your network) or any hosted OpenAI-compatible API. Singleplayer & LAN.
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aicompanion-0.1.4.jar

File nameaicompanion-0.1.4.jar
Uploader
dauk808dauk808
Uploaded
Jul 25, 2026
Downloads
32
Size
4.8 MB
Mod Loaders
Fabric
File ID
8503292
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:ai-companion-fabric-1619582:8503292"

Learn more about Curse Maven

What's new

v0.1.3 — Stats & Radar

New: /companion stats — a chat readout of your companion's HP, food & saturation, worn armor, held items (with durability), and a tallied inventory list.

New: Radar HUD — an on-screen locator bar that points toward your companion so you can walk to it, even when it's wandered beyond normal tracking range (the server streams its position and health).

  • Shows bearing with edge chevrons when it's behind you, distance, an up/down hint, and turns red when the companion's health is low.
  • Handles other dimensions ("other dimension") and going stale ("last seen").
  • /companion radar — or an (unbound, assignable) keybind — cycles ON / AUTO / OFF. Defaults to ON; AUTO hides the bar when the companion is close by.

v0.1.4 — Skills

New: teach your companion custom procedures.

  • /companion skill <name> — runs a user-authored skill: a plain-Markdown procedure the companion executes with its normal command loop. Tab-completes loaded skill names.
  • /companion skills — lists every loaded skill with its description, plus the folder path.
  • Skills live in config/aicompanion/skills/*.md (name from the # heading, first paragraph as the description, the rest as instructions). Drop in a .md file, run /companion reload, and it's live — no restart.
  • Four examples ship by default: lumberjack (gather a stack of logs), home-guard (follow and warn about hostiles), farming (build a watered crop field, asks what/how-big first), and harvest (harvest mature crops and replant).
  • Skill names and descriptions are advertised to the companion, so you can also just ask in chat ("use your lumberjack skill"). Toggle with the new skills.advertiseInPrompt config (default on).
  • New Skills tab in the in-game config screen (read-only list + the advertise toggle).

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