A port of AgriCraft to Minecraft 26.2.
This is not a rewrite or a new mod. It is the original AgriCraft codebase brought forward to Minecraft 26.2’s Fabric API and Java 25, so the mechanics, configs and data-pack format you already know carry over.
What is AgriCraft?
AgriCraft extends Minecraft farming with crop genetics. Instead of planting vanilla seeds directly, you plant them on crop sticks and breed them:
Six stats: Growth, Gain, Strength, Resistance, Fertility and Mutativity - each with a dominant and recessive allele.
Cross-breeding: two mature plants on adjacent crop sticks can mutate into a new species.
Weeds: neglected crops get overrun; rakes and clippers deal with them.
Soils: every block has humidity, acidity and nutrient values that decide what can grow.
Irrigation: tanks, channels, valves and sprinklers keep crops watered.
Greenhouses: glass enclosures that ignore seasons and boost growth.
Seed Analyzer: inspect a seed’s genome before you commit to it.
Journal: an in-game guide that fills in as you discover plants.
These integrations from the 1.21.1 line are not part of the 26.2 port yet:
EMI, Jade, WTHIT, The One Probe, Create, Croptopia, Mystical Agriculture, Industrial Foregoing, PneumaticCraft, Starfield Pastoral, Serene Seasons, Fabric Seasons.
Original:
https://github.com/Vivoxti/AgriCraft-ReReloaded
https://www.curseforge.com/minecraft/mc-mods/agricraft-rereloaded

