Ageforged Armor (0.0.0-beta.37)
Curse Maven Snippet
What's new
v0.0.0-beta.37 — Fix FP arm: reset x/y/z to default + capture rotation from AvatarRenderer at TAIL
Fix
- Sneak animation leaking into first-person armor:
setupAnimmodifies x/y/z position and rotation of arm parts for sneaking/third-person animation. The armor arm inherited these transforms even in first person, causing it to shift when sneaking while the vanilla hand stayed fixed. Now resets x/y/z to the correct default shoulder position (±5, 2/2.5, 0) based on slim/non-slim model. - Exact first-person rotation: reads the arm rotation from the AvatarRenderer’s model at TAIL, after the render method has set it to the correct first-person pose — no more hardcoded approximations.
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