Mechanical Sieve to process sand, gravel, dust and find valuable resources
Manual Spinning Wheel to make strings from wool
Millstone to process wheat to flour
Woodmill to cut wood into planks
Conveyor Belts to transport items
Mechanical Piston that can extend many blocks
Mechanical Drill that can break the block in front of it
all machines will have a config where you can add / remove recipes as you like.
The SawMill:
How to use:
Build the Sawmill with the sawmill block and 2 casing slabs.
Click on it while holding a log to place it on the sawmill.
OR throw items on the input side of the sawmill (they will not despawn)
To power the sawmill, place a big crankshaft below it.
The output will be thrown one block behind the end of the sawmill. Catch it with a hopper / conveyor belts or use a water stream.
The Sawmill has a config file. You can define custom inputs / outputs but only BlockItems will render correctly
The Mechanical Sieve:
How to use:
Place a mesh inside the Sieve.
Place Sand or other configured inputs inside the sieve by clicking on it.
Click the Sieve OR use a small wooden crankshaft to automate it.
The outputs will be thrown somewhere around the sieve.
If a inventory is present next to the sieve, outputs will be placed inside the inventory.
Automate the sieve using the Sieve Hopper Upgrade.
The Sieve has a config file. You can define custom inputs / outputs but only BlockItems will render correctly.
The Spinning Wheel:
How to use:
place input items in the inventory
shift click the wheel to spin it OR use mechanical power from other sources
The Spinning Wheel has a config file. You can define custom recipes there.
The Millstone:
How to use:
place the Millstone
shift click the main block to show the structure (6x stone slab / 2x wooden axle)
place wheat inside the Millstone using the gui
The MillStone has a config file. You can define custom recipes there. The millstone only supports one input item -> one output itemstack (for example wheat -> 2x flour)