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Against the Wild: Realistic Survival

Against the Wild is an immersive realism mod that transforms Minecraft survival into something that actually feels like fighting to stay alive. No magic shortcuts, no easy starts. The world is harsh, unforgiving, and beautiful just like the real wilderness
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ATW v0.0.5 ALPHA (1.21.1)

File nameATW-v0.0.5-ALPHA-1.21.1.jar
Uploader
ZappyKUUZappyKUU
Uploaded
Oct 29, 2026
Downloads
5
Size
735.5 KB
Mod Loaders
Forge
File ID
9366756
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

Forge

implementation "curse.maven:against-the-wild-realistic-survival-1496998:9366756"

Learn more aboutΒ Curse Maven

What's new

Against the Wild β€” 0.0.5 Alpha

The wilderness now has to feed you and keep you through the night. This update adds shelter, food that spoils, ways to preserve it, and three new ways to get food: digging, fishing and trapping.

πŸ•οΈ Shelter

  • New: Lean-to. Build it in place with sticks (Shift + right-click the ground), 2 Primitive Rope and 12 Leafy Branches.
  • Sleeping in a lean-to needs a lit fire pit within 4 blocks. The fire burns down to embers overnight.
  • You wake up with a short Regeneration and a little hungry, instead of fully healed.
  • Rain and time wear the covering. Patch it with fresh branches.
  • Bed recipes are disabled for now. Beds found in villages still work.
  • New: Leafy Branch. Hold right-click on leaves with a knife to cut 2–3, or get one sometimes from breaking leaves by hand. It also works as quick, smoky fire fuel.

πŸ– Food Spoilage

  • Raw and cooked meat, fish, roots and grubs now spoil over time: Fresh β†’ Stale β†’ Spoiling β†’ Rotten.
  • Times follow real life: raw fish lasts 1 day, raw beef 2 days, cooked meat 3 days.
  • Heat speeds spoilage up. Cold biomes, caves and ice slow it down, and food freezes in the snow.
  • Stale and spoiling food is less filling and can give you food poisoning.
  • Cooking does not reset freshness.

🌬️ Drying and Smoking

  • New: Drying Rack (4 Sticks + 2 Primitive Rope).
  • Dry meat and fish in the sun (about 2 sunny days), or smoke them over a fire pit (8–16 hours).
  • New: Jerky and Dried Fish. They keep for 60 days.

⛏️ Digging

  • Digging soil by hand is now very slow and makes you hungry.
  • New: Primitive Spade (knapped stone head) and Bone Spade.
  • The vanilla wooden shovel is disabled.
  • Dug sod can contain Wild Roots, Wild Onions, Grubs, stones and bones, depending on the biome.
  • An area runs out of finds after a while and recovers over the following days.

🐟 Fishing

  • The spear works underwater: throw it at fish 2–3 blocks away.
  • A fish the spear kills stays impaled on it, and the spear floats to the surface.
  • New: Fish Trap (4 Sticks + 2 Primitive Rope). Set it in water with Grubs or Rotten Flesh as bait. It also catches fish in lakes and ponds.

πŸͺ’ Snares

  • New: Snare (1 Primitive Rope + 2 Sticks). It catches rabbits and chickens while you are away.
  • Bait chooses the prey: roots, onions or carrots for rabbits, seeds for chickens.
  • It works best at dawn and dusk, near bushes, and away from your camp and its smoke.
  • Animals avoid you, so a snare catches nothing while you stand within 8 blocks.
  • Collect your catch in time. After about 12 hours, a fox may run off with it or a wolf may tear the snare apart.
  • No menu: right-click takes the catch straight into your inventory.

βš™οΈ Other

  • New server config sections for spoilage, digging, fishing and snares.

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