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Afterend Ascendants

Face three bosses after defeating the Ender Dragon. Collect unique materials and craft netherite-tier armor with special effects. Includes summoning sigils, original 16×16 item textures, and custom advancements.
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Afterend Ascendents

File namelegendarybosses-1.2.0-forge-1.20.1.jar
Uploader
SIKE999SIKE999
Uploaded
Nov 10, 2026
Downloads
17
Size
113.2 KB
Mod Loaders
Forge
File ID
9538233
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:afterend-ascendants-1795814:9538233")

Learn more about Curse Maven

What's new

Afterend Ascendants — Changelog

1.2.0 — Materials, Armor & Dragon Progression

Added

  • Three boss materials: Living Heart, Ember Ingot, and Void Crystal.

  • Guaranteed drops of 6–9 matching materials from player-credited boss kills.

  • Three complete armor sets with netherite-equivalent statistics.

  • Full-set bonuses:

    • Forest: Regeneration I.

    • Ash: Fire Resistance.

    • Void: Speed I and Slow Falling I.

  • Twelve armor crafting recipes, unlocked by obtaining their corresponding material.

  • Armor repairs using boss materials.

  • A dragon progression node in the advancement branch.

Changed

  • Summoning sigils now require the vanilla “Free the End” advancement.

  • Unlocking is tracked separately for each player and also applies in Creative mode.

  • All mod item icons now use original 16×16 textures.

  • Updated English and Romanian translations.

Behavior & Validation

  • Incomplete or mixed armor sets do not grant set bonuses.

  • Stronger or longer-lasting potion effects are preserved.

  • Armor-granted effects expire shortly after removing a required piece.

  • Blocked summoning attempts do not consume sigils.

  • All nine automated Forge integration tests passed.

1.1.0 — Custom Bosses

  • Replaced modified vanilla mobs with dedicated boss entities.

  • Added original models, textures, health bars, and attack animations.

  • Added root pulses, fireball volleys, teleportation, and magical pulses.

  • Updated advancements to recognize the custom bosses.

  • Prevented boss fireballs from igniting terrain.

1.0.0 — Initial Prototype

  • Added three boss encounters based on modified vanilla mobs.

  • Added craftable summoning sigils.

  • Introduced the initial advancement branch.

This mod has no additional files