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Afterdeath (Zombie Player & Infection System)

Die as a human, rise as a zombie - fight through infection stages, craft a cure, or steal bodies in PvP.

File Details

0.2.0 FORGE [NO OPTIFINE SUPPORT]

  • B
  • May 19, 2026
  • 272.46 KB
  • 65
  • 1.20.1
  • Forge

File Name

afterdeath-0.2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:afterdeath-1546279:8114738")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

0.2.0 CHANGELOG

✨ New Features

  • Advancements: Added 17 new custom advancements to track your infection and zombification journey.
  • Dyeable Sacks: Sacks can now be dyed into all 16 colors.
  • Visual Effects: Added dynamic particle effects when transforming into a zombie, curing, or changing infection stages. 
  • Wandering Traders: Wandering Traders will now actively flee from zombie players and will convert into Zombie Villagers if killed by one.
  • Menu Integration: Added a convenient Afterdeath configuration button directly to the Pause Menu. 
  • World Generation: Added a pre-creation settings menu to easily configure the mod before generating a new world.
  • Config Management: Added a "Reset all settings" button to the mod configuration screen.

🐛 Bug Fixes & Polish

  • Fixed untranslated UI elements (the mod is now 100% fully translated across 16 different languages).
  • Fixed various minor bugs, including spectator mode inventory exploits and offhand locks.