
Description
Afterdeath (Zombie Player & Infection System) (v0.4.5)
JEI is highly recommended for recipe info
The mod is now fully compatible and stable with OptiFine!
Bug Reports & Feature Requests
What's new in the mod
Core Mechanic

When you die, you rise again as a zombie player. Your inventory drops, your abilities change, and you must find a way to cure yourself - or embrace the undead life.
Infection System
- Getting hit by zombies or cave spiders gradually infects you.
- Infection progresses through 3 stages with increasing debuffs.
- Dynamic HUD: A custom on-screen progress bar (with smooth animations and exact decimal precision!) and fading fullscreen tint will visually track your exact infection percentage.
- At 100% infection, you transform into a zombie player.
- You can eat Totem Shards or Golden Apples to reduce infection.
- Beware of Infected Water and over 450 new Infected Block variants spreading through the environment!
- The Gas Zombie: A dangerous new hostile variant that spits toxic projectiles, leaves lingering infected gas clouds upon death, and fiercely guards Graveyards and Infected Lakes!
Rusty Iron Equipment

Toss vanilla iron items into Infected Water to create the new Rusty Iron set (Armor, Tools, Shears, Blocks, and Buckets)!
- Rusty tools inflict Poison on mobs and Infection on players. Rusty Armor acts like Thorns, infecting attackers (but beware - it slowly infects the wearer too!).
- Harvesting any infected block in Survival mode strictly requires using the correct matching Rusty Iron tool.
- Slaying a Gas Zombie specifically with a Rusty tool completely prevents it from releasing its toxic gas cloud!
- Rusty Buckets instantly convert normal water into Infected Water upon scooping. (Just don't try to scoop lava with one!)
Splash Potion of Holiness & Cleansing

- Splash Potion of Holiness: A brand new brewable item! Craft it by placing a Totem Shard and Splash Water Bottles into a Brewing Stand.
- When thrown, it instantly cures infected blocks and water within a 4-block radius, fully cures players in the early infection stages, and acts as a Super Fertilizer on crops.
- The potion heavily damages undead mobs (including fully-turned Zombie and Skeleton Players).
- Sponges can absorb Infected Water, turning into Wet Infected Sponges (which can be dried by smelting).
Built-in World Converter

Did the infection get out of hand? Use the built-in World Converter directly from the mod's Config Screen! With one click, the tool will automatically create a safe backup of your save file, scan your entire world, and restore all infected blocks and water back to their normal vanilla states.
Structures

- Infected Lake: A highly dangerous, naturally generating source of Infected Water! (Can generate in all biomes except Mushroom Island)
- Graveyard: Brave the dangers to find unique loot chests hidden inside ancient Coffins. (Can generate in all biomes except Mushroom Island)
Zombie Player Life
- Burn in sunlight (like regular zombies).
- Night vision in darkness.
- Hostile mobs ignore you (before you touch them).
- Sprinting Restrictions: You cannot sprint during the day unless in darkness, rain, or thunder!
- Limited inventory (left and right hands).
- Raw meat heals more, cooked food is worse.
- Iron Golems attack you, Villagers and Wandering Traders flee from you.
- Breathe underwater.
- Killing a Villager, Horse, Piglin, or Wandering Trader will instantly convert them into their undead variant.
- Progress through 3 Zombie stages: Fresh > Rotting > Old Zombie.
- As you rot, you gain massive combat resistance against players and mobs, but become significantly more vulnerable to sunlight and fall damage.
Skeleton Forms
If you survive long enough as an Old Zombie, your flesh will rot away completely, turning you into a Skeleton (and eventually a Wither Skeleton) with entirely new gameplay mechanics!
- No Hunger Mechanics: Skeletons don't need to eat. Instead, you heal yourself by right-clicking with Bones!
- Infinite Ranged Combat: You have infinite arrows and your bows/crossbows will never take durability damage.
- Enderman Immunity: Because you have no eyes, you can safely stare at Endermen without angering them.
- Wither Skeleton Ascendance: Reach the final stage to become 100% immune to fire and lava, inflict the Wither effect on melee hits, heal from the Wither effect, and never take sword durability damage!
Cure Ritual

- Get the Weakness effect (splash potion or any other item that gives a Weakness effect).
- Eat a Golden Apple.
- Eat the Heart of Life.
PvP Body Stealing

Zombie players can steal the body of living players they kill in PvP - curing themselves (by 50%) while zombifying the victim!
Advancements & Progression
A massive, fully-custom advancement tree containing 22 unique advancements guides you through your undead journey! Unlock milestones for surviving as a zombie, reaching skeleton forms, crafting Rusty Iron gear, performing the cure ritual, stealing bodies, or crafting specialized survival gear like the Sack and Totem Shard.
Sack

A unique equipment item that expands your hotbar by 3 extra slots when worn as a chestplate. Items persist inside the sack when unequipped. Can be crafted with 7 rabbit/normal leather and 1 string. You can even use the dedicated keybinds to access the extra slots quickly!
The Sack can be dyed into all 16 different colors, and your items safely transfer over when re-dyeing!
Fully Configurable

83 server-side options and 13 client-side options. Toggle every single feature, adjust damage multipliers, customize UI elements and more! The Settings Menu has also been completely redesigned with clean categories and smooth animations.
Accessible directly from the Vanilla Pause Menu and right before you Create a New World! You can even create and assign unique server configuration profiles for each individual world!
Admin & Compatibility Features:
- Includes custom
//infectand//curecommands (with full undo/redo support) to easily corrupt or purify massive world selections at once (only when worldedit is installed) - Includes
/infect,/cure,/zombie, and/skeletonfor easy server management.
11 Languages (More coming in next versions)
- English
- German
- Spanish
- French
- Japanese
- Korean
- Polish
- Portuguese
- Russian
- Ukrainian
- Chinese









