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Aetherveil

A luminous dimension of 92 biomes, 83 animated creatures, over 530 blocks, 85 structures, glowing fluids and a hidden gate to reach it.
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aetherveil-1.0.1.jar

File nameaetherveil-1.0.1.jar
Uploader
ExnergyExnergy
Uploaded
Oct 21, 2026
Downloads
35
Size
10.3 MB
Mod Loaders
Fabric
File ID
9279571
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:aetherveil-1756367:9279571"

Learn more aboutΒ Curse Maven

What's new

Changes since 1.0.0:

Aetherveil is now presented as a ringed planet of the same name, adoptable creatures and the Pet Jar, farming and cooking, geodes and a craftable Flint and Steel to get home, a rebuilt Ichor Bomb and flowing rainbow Ichor, planetary rings in the sky, difficulty and Peaceful support, aquatic life in every lake, and new textures for bricks, eggs, tools, armor, lamps and more.


🐾 Adoption and Pet Jar
Most gentle and neutral land creatures can now be adopted: Tupi, Kuri, Nimbus, Lumo, Silvar, Pip, Hopkin, Moxie, Ziphra, Burrlet, Gleamwing, Glowtoad, Bora, Cragram, Glimmerhorn, Mossback, Skitter and Thornback
Feed an Aether Seed (one try in three), right-click with an empty hand to sit, feed a seed to heal
Adopted creatures follow you, do not despawn and no longer count toward the creature cap
New Pet Jar: craft it from glass panes, an iron nugget and an Aether Seed
Right-click one of your own adopted creatures (including the Pebbledrake and Frostling) to carry it, right-click the ground to let it out
Rename the jar in an anvil to name the creature inside
🌾 Farming and food
New Starroot (a root crop, edible, bakes into Baked Starroot)
New Moonwheat Seeds: grow Moonwheat, three of which make Moonbread
Crops grow in four stages, right-click a grown crop to harvest and replant it
Bone Meal now works in Aetherveil: it grows Starroot and Moonwheat, and on Teal, Crimson and Russet Grass Blocks it spreads each grass's own plants
Creatures now drop Raw Veilmeat and Raw Veilfish, which cook into Cooked Veilmeat and Cooked Veilfish
Every creature now gives experience when killed by a player (adopted ones give none)
πŸ’Ž Getting home
Small vanilla-style amethyst geodes now generate underground in all 47 biomes, so you can mine Amethyst Shards inside Aetherveil
Flint and Steel can be crafted from an Aetherium Ingot and an Ember Garnet, so you can light the gate from inside
πŸ’£ Ichor Bomb
Damage radius is now 12 blocks (was 4), with much bigger particles
Deals 15 damage and no longer spills Rainbow Ichor
You and your adopted creatures take no damage from it
Stacks to 64 (was 16)
🌈 Rainbow Ichor
New look: a smooth, seamless rainbow with all seven colors visible at once, flowing across the surface
One shared animation, so neighbouring blocks form one continuous liquid surface
Only the appearance changed
πŸͺ The planet and its sky
The dimension is now presented as the planet Aetherveil: the arrival title, the first advancement and the welcome message all call it a ringed planet
Planetary rings are back as a real sky effect: a wide glowing ring beyond all terrain and behind the clouds, spanning the sky from horizon to horizon
Faint by day, bright and glowing at night, fading softly below the horizon
Also shows under Iris shader packs (Complementary Reimagined tested)
βš”οΈ Difficulty
Peaceful: no hostile Aetherveil creatures spawn and existing ones disappear
Easy: hostile creatures spawn about a quarter as often as on Hard
Normal: about 70 percent as often as on Hard
Adopted creatures are never removed
Hostile and neutral creatures are about 30 percent weaker in health and damage
🐟 Creatures and spawning
Aquatic life now appears in every lake and sea, not only a few biomes: reef fish in warm waters, dark-water species in marshes and cold lakes, Glowfin, Pearlfin and Reefdart elsewhere
Natural spawn groups are about half the size and the creature top-up spawner runs less often, so the world is less crowded
πŸ–οΈ Blacksand Strand
Now a narrow cold coast: black sand beaches along the shores of Mirror Lakes, Stillstar Basin and the cold seas
🎨 Textures
Every brick block redrawn: two large courses, bevelled mottled face, thin mortar, each block keeps its identity
All 38 spawn eggs redrawn as creature faces with parts that stick out of the egg
Glowwater, Rainbow Ichor and Abyssal Fluid buckets and the Ichor Bomb redrawn
Aetherium sword, pickaxe, axe, shovel, hoe and armor redrawn with clean outlines and bevelled shading
Aetherium Ingot, Raw Aetherium, Jade Gem, Ember Garnet, Echo Crystal, Sun Shard, Spectrum Crystal, Moon Quartz, Moon Pearl, Glow Dust and Rune Dust redrawn
All eight Aether Lamps and the Echo Crystal Lamp redrawn
Improved stones, sands, planks and more: Ivory Stone, Veil Marble, Dusk Slate, Dusk Gravel, Moor Cobble, Veilstone, Jade Stone, Ashen Tuff, Bone Sandstone, White, Pearl, Bone, Gilded and Black Sand, Polished Volcanic Rock, Tidal Clay, Veil Soil, Peat, Mire Mud, Glacier Ice, Snow Drift, Whitewash Plaster, Chalk, the four spore blocks, the Skywood, Shadow Wood, Silver Willow and Crimson planks, and every stripped log
πŸ› Fixes
Removed the "Missing model for variant" warnings for Glowwater, Rainbow Ichor and Abyssal Fluid

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