promotional bannermobile promotional banner

Aetherium - Vulkan Shader

Runs shader packs natively on Minecraft's Vulkan renderer, with Sodium and Distant Horizons support.
Back to Files

aetherium-0.1.1+mc26.3-fabric.jar

File nameaetherium-0.1.1+mc26.3-fabric.jar
Uploader
SpxceBodSpxceBod
Uploaded
Oct 18, 2026
Downloads
820
Size
2.5 MB
Mod Loaders
Fabric
File ID
9245049
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:aetherium-vulkan-shader-mod-1730933:9245049"

Learn more about Curse Maven

What's new

### Fixed

- Mining a block showed no crack with Photon. The crack is now drawn after the pack's deferred passes, wherever it
  lies, and it is no longer drawn into the shadow map.
- Enchanted items and armour showed a garbled, rainbow-striped glint with packs that store packed data in their
  first output (Photon). Packs with their own glint program now draw the glint with it, over the item.

### Also fixed

- NeoForge: the game crashed at startup ("Texture does not exist") when a texture atlas ticked before it was
  first uploaded, which NeoForge does while resources are still loading.
- The shader pack screen's "Open packs folder" did nothing when the `shaderpacks` folder did not exist yet; it now
  creates the folder and opens it.

This mod has no related projects