aetherialrealms-neoforge-26.2-1.2.0
Curse Maven Snippet
What's new
## Aetherial Realms 1.2.0
### New Nether settings
Find these in the new Nether section of World Type > Customize.
- **Nether islands:** turn the floating islands off to get normal Nether terrain.
- **Nether island layout:** Natural keeps the islands you know. Custom lets you set:
- Island radius
- Island density
- Minimum gap between islands
- **Nether island Y range:** choose how high and low islands can sit.
- **Nether fog:** turn thick fog on or off. This is a per-player display setting that applies right away, including in existing worlds and on servers.
Default settings keep the same Nether as before. All of these except Nether fog only apply when you create a new world.
### Biome mod compatibility
- **Terralith:** its biomes now keep their own surfaces on sky islands.
- **Biomes O' Plenty:** its biomes now generate on Overworld islands at every build height and on Nether islands, with their own surfaces.
- Terrain shapes from biome mods, such as canyons and mountains, don't appear because the sky world builds its own islands.
- `/locate biome` can point to the empty sky between islands, since biomes exist there too.
### Fixes and improvements
- Fixed the backup grass platform appearing at spawn on snowy or heavily planted starting islands.
- Fixed a crash when saving a world with custom settings, such as a taller build height, while TerraBlender was installed (26.2).
- With the Custom layout, Nether portals now look for the nearest island when none is close by.
- Fortress and bastion islands now stay within reach of your chosen Y range.
### Known limitations
- Nether islands can't be turned off on dedicated servers yet.
This mod has no additional files

