aetheria-0.4.0-beta.jar
Curse Maven Snippet
What's new
ADDED:
Jail: guards now arrest wanted players instead of killing them and lock them in the town's jail cell (60 seconds per wanted level; serving it clears your record, Outlaw bounty included)
Bail: pay twice the fine with the button in chat to leave jail early (not for Outlaws)
"I'll come quietly" option when talking to a guard: go to jail voluntarily for half the sentence
Bank robbery: new banks have a real 7×4 vault with gold and locked vault chests; picking one sets off the alarm (+100 infamy, every guard within 48 blocks comes for you)
Compass at the top of the screen, showing quest givers with something for you (`!` new quest, `?` turn in) and the distance
Aetheria Remaster resource pack is now built into the mod and switches on automatically the first time you start the game
Config option `resourcepack.remaster = false` (in `aetheria-client.toml`) for players who use their own texture pack
Config option `hud.showCompass` to hide the compass
CHANGED:
Guards stop attacking while you talk to them, so you can read and pay your fine (not for Outlaws)
Hitting a guard or answering "Make me." ends the truce
Banks in new towns are bigger, with a walkway between the counter and the vault
The vault door has a button on both sides, so you can always get out
The built-in texture pack was losslessly recompressed (13.4 → 8.2 MB)
FIXED:
Floating treetops around towns; existing towns are cleaned up the first time a player visits them
Guards attacking you while you were reading their dialogue
"The guards are keeping an eye on you" followed by guards killing you
Getting stuck inside the tiny bank vault
Starter town losing crops and ladders while being built
Ladders hanging on windows in the mage tower, watchtower and windmill
This mod has no additional files

