The Aether II

The Iconic Dimension Mod Returns! Step into a renewed and expanded Aether Dimension with The Aether II!

File Details

The Aether II - 26.1.2-alpha.3-neoforge

  • B
  • Apr 30, 2026
  • 76.75 MB
  • 22.0K
  • 26.1.2
  • NeoForge

File Name

aether_ii-26.1.2-alpha.3-neoforge.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:aether-ii-223796:8016941"
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The Aether II - NeoForge - 26.1.2-alpha.3

Ported the mod to 26.1.2 Made various improvements to the code-base during porting

Additions

  • Added Golden Wyndberry, which can be used to stop baby mobs from aging and is obtained by feeding Golden Amber to a Carrion Sprout
  • Added an advancement for feeding Golden Amber to a Carrion Sprout
  • Added Arkenium Chip item
  • Added a server config option "Spawns the player in the Aether" to allow spawning in the Aether at the start of the world

Changes

  • Adjusted recipes of Arkenium Chains and Lanterns to be closer to the vanilla recipes
  • Increased crafting output for crafting Arkenium Chains from 2 to 3
  • Increased crafting output for crafting Arkenium Bars from 16 to 32
  • Arkenium Chips can be used to craft Nametags
  • Holystone Quartz Ore will now drop a renamed item "Aether Quartz" instead of Nether Quartz; the item can be converted back into Nether Quartz in the crafting grid
  • Renamed Ice Pendant to Icestone Pendant
  • Icestone Pendants will now place regular Frosted Ice instead of Arctic Frosted Ice when used in the Overworld
  • Icestone Pendants can now be reinforced
  • Aerbunnies now dither sooner when looking upwards with them equipped

Fixes

  • Fixed in-world freezing recipes not respecting biome checks properly
  • Fixed summoning Mannequin entities crashing the game
  • Fixed replacing the leaves model causing a crash
  • Fixed Moa Eggs having a brighter breaking texture than other blocks
  • Fixed item renders above the Altar having breaking textures
  • Fixed glowing parts on deployed Hammer of Demolition head piece model not rendering as emissive
  • Fixed pendants having the wrong third person model
  • Fixed inconsistencies with portals being able to be built
  • Fixed Aether Portal particles being incorrect
  • Fixed Sentry Brick double slabs not rendering
  • Fixed Holystone Smoker sounds and subtitles
  • Fixed incorrect glint for irradiated items
  • Fixed Music Player not stopping when out of inventory
  • Fixed transparency rendering of Tangled Branches and Guardian Leaves
  • Fixed locked and dungeon doorway blocks not being applying a darker tint to the block they copy
  • Fixed locked and dungeon doorway blocks not taking all the properties of the block they copy

Experimental Dungeon Content

[Note: Infected Guardian Tree structure must be spawned in using commands; following blocks and items need to be enabled in the mod's config]

  • The central core of the Infected Guardian Tree structure is now covered by terrain
  • Implemented a noise based infected block processor to the structure
  • Added decorational features to the entrance of the guardian tree structure
  • Made various miscellaneous improvements to the guardian tree structure generation
  • Rotshrooms are now placeable on locked guardian blocks