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Aeronautics: touchdown

Realistic aviation GPWS, radio altimeter, and takeoff/landing callouts for Create: Aeronautics aircraft. Flight-condition based and dynamically triggered, with altitude and flight-state awareness instead of simple timer-based alerts.
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aircraft_warning_system-1.0.1.jar

File nameaircraft_warning_system-1.0.1.jar
Uploader
notamraftonnotamrafton
Uploaded
Sep 17, 2026
Downloads
12
Size
409.7 KB
Mod Loaders
NeoForge
File ID
8903582
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:aeronautics-touch-down-1698690:8903582"

Learn more about Curse Maven

What's new

# Changelog

## 1.0.1 — Bugfix release

### Fixed
- **RETARD** now re-arms when you climb above ~40 blocks and descend through 20 again (go-arounds / multiple approaches work)
- **TERRAIN** warning triggers much more reliably — relaxed vertical-speed and consecutive-descent requirements so it no longer needs the strict approach/landing flags
- **TOO LOW TERRAIN** also fires more consistently on short final
- **Create: Aeronautics / Sable support** — callouts now work while standing or sitting on a flying ship/contraption (uses world position deltas + soft Sable detection)
- **No more false PULL UP / TERRAIN while walking** — ground walking is no longer treated as airborne
- **GPWS now angle-aware** — SINK RATE / PULL UP / TERRAIN require a real descent path angle (and/or nose-down pitch), so gentle flight and level ships no longer spam warnings

### Notes
- Takeoff voice files are still silent placeholders — replace the `.ogg` files under `assets/.../takeoff/` to enable them
- Sable integration uses reflection + heuristics; full rigid-body velocity still planned for a later version

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