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Aerial Hell

Sky Dimension & Dungeons, Bosses - from 1.16.5 to 26.1.x

File Details

aerialhell-0.7.5_fabric1.21.11.jar

  • R
  • Apr 12, 2026
  • 61.84 MB
  • 673
  • 1.21.11
  • Fabric

File Name

aerialhell-0.7.5_fabric1.21.11.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:aerial-hell-674630:7916390"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Hello !
Aerial Hell 0.7.5 is now available for Fabric 1.21.11 !

This version brings a bit of content and bugfixes.

Changelog :
- Removed old debug prints in logs (portal)
- Fixed/Improved projectile impact with ghostly entities
- Fixed Humanoid Model (eg Slime Pirates) arm layer render
- Added Crystallized variant for Torch and all Fire-Lanterns
- Torches and Fire-Lanterns are automatically replaced by Crystallized variant when placed in Aerial Hell
- Soul fire no longer crystallizes
- Removed overworld_lantern and aerial_hell_lantern tags, replaced with "lantern" tag.
- Added Volucite golem, with laser beam AI
- Improved Chained God Implosion ability : cast timer no longer resets when boss loses its target (including after disconnecting-reconnecting). If the boss started imploding, it won't stop in any way (except dying)
- Lilith buff : now has a second phase transition. When she reaches mid-life, she repulses near entities (with particles and sound effect), shoots shadow projectiles to all targets, and summon three flying skulls. Lilith now also starts summoning flying skulls (ai goal) a bit sooner.
- Vulnerability Aspect is now a treasure enchantment