promotional bannermobile promotional banner

Aell Mob Counter

See how well your farm really works: mobs and loot per hour, how much loot reaches your chests, a live graph and 7 days of history. 30 ready-made farms, client-side.
Back to Files

Mob Counter 1.0.4 Beta

File nameaell-mob-counter-1.0.4-beta-mc26.3.jar
Uploader
AellComAellCom
Uploaded
Nov 7, 2026
Downloads
8
Size
675.8 KB
Mod Loaders
Fabric
File ID
9485100
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:aell-mob-counter-1783275:9485100"

Learn more about Curse Maven

What's new

New

  • Farms where mobs don't die: wool, piglin bartering, honey and honeycomb, armadillo scutes. Before, the top half of the HUD sat at zero all day on them — 0 arrived, 0 killed, 0 despawned, and the graph said no mobs arrived in 3 min while wool kept coming at ~4,700 per hour. Now the Summary of such a farm graphs loot every 5 seconds (nothing dropped in 3 min means the farm really stopped), and the mob rows are replaced with Loot per minute (average in gray), Loot per hour (forecast with ± and per day), Total loot (collected share in gray) and Last loot — when and what dropped last, orange after 3 minutes. The bar under the title shows the farm's mobs nearby out of the session's most (the 70-monster cap has nothing to do with sheep and bees).
  • Your own farms get a Mobs don't die — count loot switch in Farm setup (right-click a farm tile). Ready-made farms set it themselves and only show it (set by the farm): Wool, Piglin bartering, Honey and honeycomb and Armadillos count without kills. A farm saved from one of them keeps it, and a farm of only sheep, bees and armadillos starts with it on.
  • Tooltips in Farm setup wrap onto several lines instead of being cut off.

Client-side · requires Fabric API.

This mod has no additional files